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    • 3. 发明申请
    • SYSTEM AND METHOD FOR PROVIDING LOW LATENCY TO APPLICATIONS USING HETEROGENEOUS PROCESSORS
    • 使用异构处理器提供低延迟应用的系统和方法
    • US20130328891A1
    • 2013-12-12
    • US13912438
    • 2013-06-07
    • ADVANCED MICRO DEVICES, INC.
    • Alexander Lyashevsky
    • G06T1/00
    • G06T1/00G06F9/5033G06F17/30519G06T15/005G09G5/363
    • Methods, apparatuses, and computer readable media are disclosed for responding to requests. A method of responding to requests may include receiving requests comprising callback functions. The one or more requests may be received in a first memory associated with processors of a first type, which may be CPUs. The requests may be moved to a second memory. The second memory may be associated with processors of a second type, which may be GPUs. GPU threads may process the requests to determine a result for the requests, when a number of the requests is at least a threshold number. The method may include moving the results to the first memory. The method may include the CPUs executing the one or more callback functions with the corresponding result. A GPU persistent thread may check the number of requests to determine when a threshold number of requests is reached.
    • 公开了用于响应请求的方法,装置和计算机可读介质。 响应请求的方法可以包括接收包括回调函数的请求。 可以在与可以是CPU的第一类型的处理器相关联的第一存储器中接收一个或多个请求。 请求可以被移动到第二存储器。 第二存储器可以与第二类型的处理器相关联,处理器可以是GPU。 当许多请求至少为阈值时,GPU线程可以处理请求以确定请求的结果。 该方法可以包括将结果移动到第一存储器。 该方法可以包括执行具有相应结果的一个或多个回调函数的CPU。 GPU持久线程可以检查确定何时达到阈值数量的请求数。
    • 8. 发明授权
    • System and method for providing low latency to applications using heterogeneous processors
    • 使用异构处理器为应用程序提供低延迟的系统和方法
    • US09495718B2
    • 2016-11-15
    • US13912438
    • 2013-06-07
    • ADVANCED MICRO DEVICES, INC.
    • Alexander Lyashevsky
    • G09G5/36G06T1/20G06T15/00G06T1/00G06F9/50G06F17/30
    • G06T1/00G06F9/5033G06F17/30519G06T15/005G09G5/363
    • Methods, apparatuses, and computer readable media are disclosed for responding to requests. A method of responding to requests may include receiving requests comprising callback functions. The one or more requests may be received in a first memory associated with processors of a first type, which may be CPUs. The requests may be moved to a second memory. The second memory may be associated with processors of a second type, which may be GPUs. GPU threads may process the requests to determine a result for the requests, when a number of the requests is at least a threshold number. The method may include moving the results to the first memory. The method may include the CPUs executing the one or more callback functions with the corresponding result. A GPU persistent thread may check the number of requests to determine when a threshold number of requests is reached.
    • 公开了用于响应请求的方法,装置和计算机可读介质。 响应请求的方法可以包括接收包括回调函数的请求。 可以在与可以是CPU的第一类型的处理器相关联的第一存储器中接收一个或多个请求。 请求可以被移动到第二存储器。 第二存储器可以与第二类型的处理器相关联,处理器可以是GPU。 当许多请求至少为阈值时,GPU线程可以处理请求以确定请求的结果。 该方法可以包括将结果移动到第一存储器。 该方法可以包括执行具有相应结果的一个或多个回调函数的CPU。 GPU持久线程可以检查确定何时达到阈值数量的请求数。