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    • 5. 发明申请
    • Wagering Game With Dynamic Bonus Triggers
    • 投注游戏与动态奖金触发器
    • US20160027258A1
    • 2016-01-28
    • US14878816
    • 2015-10-08
    • Bally Gaming, Inc.
    • Joel R. JaffeJeffry L. NaumanKeith Burza
    • G07F17/32G07F17/34
    • G07F17/3258G07F17/3244G07F17/3262G07F17/3267G07F17/34
    • A gaming system for conducting a wagering game includes input device(s), display device(s), processor(s), and memory device(s). The memory devices store instructions that, when executed, cause the gaming system to receive a wager to initiate each instance of the wagering game, randomly select a game outcome for each instance of the wagering game, display the randomly selected game outcome for each instance, and initiate a special event in response to an occurrence of a triggering event during an instance of the wagering game. At least two of the randomly selected outcomes include a first special symbol that has a dynamic secondary element. The dynamic secondary element represents a first enhancement in a first instance and a second enhancement in a second instance of the wagering game. The triggering event and special event are associated with at least one special symbol. The special event is modified by the dynamic secondary element.
    • 用于进行投注游戏的游戏系统包括输入设备,显示设备,处理器和存储设备。 存储装置存储指令,当执行时,使得游戏系统接收下注以启动投注游戏的每个实例,随机选择投注游戏的每个实例的游戏结果,显示每个实例的随机选择的游戏结果, 并且在投注游戏的实例期间响应于触发事件的发生而发起特殊事件。 至少两个随机选择的结果包括具有动态次要元素的第一个特殊符号。 动态次要元素表示第一次的第一增强和投注游戏的第二实例中的第二增强。 触发事件和特殊事件与至少一个特殊符号相关联。 特殊事件由动态辅助元素修改。
    • 6. 发明申请
    • Wager Selections For Wagering Games Truncated By Prior Wage Level
    • 投注游戏由以前的工资水平截取的投注选择
    • US20150332559A1
    • 2015-11-19
    • US14809794
    • 2015-07-27
    • Bally Gaming, Inc.
    • Joel R. Jaffe
    • G07F17/32G07F17/34
    • G07F17/3258G07F17/3213G07F17/3244G07F17/3267G07F17/34
    • A gaming system includes one or more input devices, one or more display devices, one or more processors, and one or more memory devices storing instructions. When executed by the one or more processors, the instructions cause the gaming system to receive, via at least one of the input devices, an input indicative of a wager selected from at least one wager amount being a function of a previous wager associated with an immediately preceding wagering game. The instructions cause the gaming system to display a wagering game on the one or more displays, the wagering game being in an advantageous state relative to the immediately preceding wagering game. The instructions further cause the gaming system to display an outcome of the wagering game on the one or more displays, at least a portion of the outcome being enhanced by an outcome of the immediately preceding wagering game.
    • 游戏系统包括一个或多个输入设备,一个或多个显示设备,一个或多个处理器以及存储指令的一个或多个存储器设备。 当所述一个或多个处理器执行时,所述指令使所述游戏系统经由所述输入设备中的至少一个接收指示从至少一个下注量中选择的投注的输入,所述投注金额是与之相关联的先前投注的函数 紧随其后的投注游戏。 说明书使得游戏系统在一个或多个显示器上显示投注游戏,投注游戏相对于紧接在前的投注游戏处于有利状态。 该指示还使得游戏系统在一个或多个显示器上显示投注游戏的结果,至少一部分结果被前一次投注游戏的结果所增强。
    • 8. 发明授权
    • Wager selections for wagering games truncated by prior wage level
    • 投注游戏的投注选择被先前的工资水平削减
    • US09564013B2
    • 2017-02-07
    • US14809794
    • 2015-07-27
    • Bally Gaming, Inc.
    • Joel R. Jaffe
    • G07F17/32G07F17/34
    • G07F17/3258G07F17/3213G07F17/3244G07F17/3267G07F17/34
    • A gaming system includes one or more input devices, one or more display devices, one or more processors, and one or more memory devices storing instructions. When executed by the one or more processors, the instructions cause the gaming system to receive, via at least one of the input devices, an input indicative of a wager selected from at least one wager amount being a function of a previous wager associated with an immediately preceding wagering game. The instructions cause the gaming system to display a wagering game on the one or more displays, the wagering game being in an advantageous state relative to the immediately preceding wagering game. The instructions further cause the gaming system to display an outcome of the wagering game on the one or more displays, at least a portion of the outcome being enhanced by an outcome of the immediately preceding wagering game.
    • 游戏系统包括一个或多个输入设备,一个或多个显示设备,一个或多个处理器以及存储指令的一个或多个存储器设备。 当所述一个或多个处理器执行时,所述指令使所述游戏系统经由所述输入设备中的至少一个接收指示从至少一个下注量中选择的投注的输入,所述投注金额是与之相关联的先前投注的函数 紧随其后的投注游戏。 说明书使得游戏系统在一个或多个显示器上显示投注游戏,投注游戏相对于紧接在前的投注游戏处于有利状态。 该指示还使得游戏系统在一个或多个显示器上显示投注游戏的结果,至少一部分结果被前一次投注游戏的结果所增强。
    • 9. 发明申请
    • SYSTEMS, METHODS AND DEVICES FOR PLAYING WAGERING GAMES WITH RANDOMIZED CLUMPING OF SYMBOLS
    • 播放具有随机拼接符号的游戏的系统,方法和设备
    • US20160232755A1
    • 2016-08-11
    • US15133153
    • 2016-04-19
    • Bally Gaming, Inc.
    • Shawn C. ColletteJoel R. JaffeBrad SchultzBenjamin T. GomezJamie W. Vann
    • G07F17/34G07F17/32
    • G07F17/3213G07F17/3244G07F17/326G07F17/34
    • Gaming devices, gaming systems, methods of conducting a wagering game, and computer programs for initiating a wagering game are presented herein. A gaming system is presented that includes a wager input device, a display device, and game-logic circuitry. The wager input device receives wagers from players to play the wagering game. The display device displays outcomes of the wagering game via a plurality of symbol-bearing reels each having a plurality of symbol positions occupied by symbols, at least one of the reels having a designated clump area comprising a predetermined number of the symbol positions. Prior to displaying the outcome of the wagering game, the game-logic circuitry randomly determines whether to include a symbol clump in the designated clump area, the symbol clump comprising a plurality of identical symbols occupying adjacent ones of the symbol positions within the designated clump area. A symbol clump comprises one or more identical symbols occupying two or more symbol positions located immediately adjacent one another on one reel. The game-logic circuitry directs the display device to display the symbol-bearing reels spinning and stopping to present a randomly determined outcome of the casino wagering game.
    • 这里呈现游戏装置,游戏系统,进行投注游戏的方法以及用于发起投注游戏的计算机程序。 提供了一种游戏系统,其包括下注输入设备,显示设备和游戏逻辑电路。 下注输入装置接收来自玩家的投注来玩投注游戏。 所述显示装置经由多个符号承载卷轴显示所述投注游戏的结果,所述多个符号承载卷轴具有由符号占据的多个符号位置,所述卷轴中的至少一个具有包括预定数量的所述符号位置的指定的丛集区域。 在显示投注游戏的结果之前,游戏逻辑电路随机地确定是否在指定的块区域中包括符号块,所述符号块包括占据指定聚集区域内的相邻符号位置的多个相同的符号 。 符号块包括占据两个或更多个符号位置的一个或多个相同的符号,位于一个卷轴上彼此紧邻。 游戏逻辑电路指示显示设备显示符号轴承卷轴旋转和停止以呈现随机确定的赌场投注游戏的结果。