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    • 2. 发明申请
    • Wagering Game With Dynamic Bonus Triggers
    • 投注游戏与动态奖金触发器
    • US20160027258A1
    • 2016-01-28
    • US14878816
    • 2015-10-08
    • Bally Gaming, Inc.
    • Joel R. JaffeJeffry L. NaumanKeith Burza
    • G07F17/32G07F17/34
    • G07F17/3258G07F17/3244G07F17/3262G07F17/3267G07F17/34
    • A gaming system for conducting a wagering game includes input device(s), display device(s), processor(s), and memory device(s). The memory devices store instructions that, when executed, cause the gaming system to receive a wager to initiate each instance of the wagering game, randomly select a game outcome for each instance of the wagering game, display the randomly selected game outcome for each instance, and initiate a special event in response to an occurrence of a triggering event during an instance of the wagering game. At least two of the randomly selected outcomes include a first special symbol that has a dynamic secondary element. The dynamic secondary element represents a first enhancement in a first instance and a second enhancement in a second instance of the wagering game. The triggering event and special event are associated with at least one special symbol. The special event is modified by the dynamic secondary element.
    • 用于进行投注游戏的游戏系统包括输入设备,显示设备,处理器和存储设备。 存储装置存储指令,当执行时,使得游戏系统接收下注以启动投注游戏的每个实例,随机选择投注游戏的每个实例的游戏结果,显示每个实例的随机选择的游戏结果, 并且在投注游戏的实例期间响应于触发事件的发生而发起特殊事件。 至少两个随机选择的结果包括具有动态次要元素的第一个特殊符号。 动态次要元素表示第一次的第一增强和投注游戏的第二实例中的第二增强。 触发事件和特殊事件与至少一个特殊符号相关联。 特殊事件由动态辅助元素修改。