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    • 2. 发明授权
    • System and method for transporting virtual objects in a parallel reality game
    • 用于在平行现实游戏中传输虚拟对象的系统和方法
    • US08968099B1
    • 2015-03-03
    • US13666045
    • 2012-11-01
    • Google Inc.
    • John V. HankeMark A. AubinDavid KornmannMarius MilnerKeith P. GoldenLior Stern
    • A63F9/24
    • A63F13/216A63F13/35A63F13/57A63F2300/575
    • Systems and methods of transporting virtual objects through a virtual world associated with a parallel reality game are provided. The virtual world has a geography that parallels at least a portion of the geography of the real world. A method includes accessing at least one data source storing or providing data associated with the location of a real world carrier. The method further includes modifying game data associated with the parallel reality to transport at least one virtual object through the virtual world, such that the position of the virtual object in the virtual world is based, at least in part, on the data associated with the location of the real world carrier. Other implementations are directed to systems, apparatus, non-transitory computer-readable media, devices, and user interfaces for transporting virtual objects in a location-based parallel reality game.
    • 提供了通过与平行现实游戏相关联的虚拟世界传送虚拟对象的系统和方法。 虚拟世界的地理学与现实世界的至少一部分地理学相似。 一种方法包括访问存储或提供与真实世界运营商的位置相关联的数据的至少一个数据源。 该方法还包括修改与并行现实相关联的游戏数据,以通过虚拟世界传送至少一个虚拟对象,使得虚拟世界中虚拟对象的位置至少部分地基于与 现实世界运营商的位置。 其他实现涉及用于在基于位置的并行现实游戏中传送虚拟对象的系统,装置,非暂时性计算机可读介质,设备和用户界面。