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    • 4. 发明授权
    • Management of geographic data layers in a geographic information system
    • 管理地理信息系统中的地理数据层
    • US09164651B2
    • 2015-10-20
    • US13860970
    • 2013-04-11
    • Google Inc.
    • David KornmannJulien Charles Mercay
    • G06F13/00G06F15/00G06F3/0481
    • G06F17/30241G06F3/0481G06F3/0482G06F17/30061
    • Systems and methods for management of geographic data layers in a geographic information system are provided. A layer control tool can be presented in conjunction with the geographic imagery. The layer control tool can provide a control interface to allow the user to manage the display of various geographic data layers in conjunction with the geographic imagery. The layer control tool can include a dynamic control list of geographic data layers. Geographic data layers can be identified for inclusion in the dynamic control list and/or ordered within the dynamic control list based on frequency of user interaction with the geographic data layers. In a particular implementation, the geographic data layers are identified for inclusion in the dynamic control list and/or ordered within the dynamic control list based on a layer score associated with each geographic data layer.
    • 提供了一种用于管理地理信息系统中地理数据层的系统和方法。 可以与地理图像一起呈现图层控制工具。 层控制工具可以提供控制界面,以允许用户与地理图像一起管理各种地理数据层的显示。 层控制工具可以包括地理数据层的动态控制列表。 基于与地理数据层的用户交互的频率,可以识别地理数据层以包含在动态控制列表中和/或在动态控制列表内排序。 在特定实现中,基于与每个地理数据层相关联的层得分,识别地理数据层以包含在动态控制列表中和/或在动态控制列表内排序。
    • 6. 发明申请
    • Zoom, Rotate, and Translate or Pan In A Single Gesture
    • 在单一手势中缩放,旋转和翻译或平移
    • US20150040073A1
    • 2015-02-05
    • US13832908
    • 2013-03-15
    • Google Inc.
    • Daniel BARCAYDavid KornmannJulien Mercay
    • G06F3/0481G06F3/0488
    • G06F3/04815G06F1/1626G06F3/0485G06F3/0486G06F3/04883G06F2203/04806G06F2203/04808
    • Embodiments relate to navigating through a three dimensional environment on a mobile device using a single gesture. A first user input is received, indicating that two or more objects have touched a view of the mobile device. Two or more target locations on a surface of the three-dimensional environment corresponding to the two or more objects touching the view of the mobile device are determined. A second user input indicating that the two objects have performed a motion while touching the view of the mobile device is received. Camera parameters for the virtual camera, based on the received second user input, are determined. The virtual camera is moved within the three dimensional environment according to the determined camera parameters, such that the two or more target locations remain corresponding to the two or more objects touching the view of the mobile device. Moving the virtual camera may include zooming, rotating, tilting, and panning the virtual camera.
    • 实施例涉及使用单个手势在移动设备上浏览三维环境。 接收到第一用户输入,指示两个或多个对象已经触及移动设备的视图。 确定与触摸移动设备的视图的两个或多个对象相对应的三维环境的表面上的两个或更多个目标位置。 接收指示两个对象在触摸移动设备的视图的同时执行动作的第二用户输入。 确定基于接收到的第二用户输入的虚拟摄像机的摄像机参数。 虚拟相机根据确定的相机参数在三维环境内移动,使得两个或多个目标位置保持对应于触摸移动设备的视图的两个或更多个对象。 移动虚拟相机可能包括缩放,旋转,倾斜和平移虚拟相机。
    • 8. 发明授权
    • System and method for transporting virtual objects in a parallel reality game
    • 用于在平行现实游戏中传输虚拟对象的系统和方法
    • US08968099B1
    • 2015-03-03
    • US13666045
    • 2012-11-01
    • Google Inc.
    • John V. HankeMark A. AubinDavid KornmannMarius MilnerKeith P. GoldenLior Stern
    • A63F9/24
    • A63F13/216A63F13/35A63F13/57A63F2300/575
    • Systems and methods of transporting virtual objects through a virtual world associated with a parallel reality game are provided. The virtual world has a geography that parallels at least a portion of the geography of the real world. A method includes accessing at least one data source storing or providing data associated with the location of a real world carrier. The method further includes modifying game data associated with the parallel reality to transport at least one virtual object through the virtual world, such that the position of the virtual object in the virtual world is based, at least in part, on the data associated with the location of the real world carrier. Other implementations are directed to systems, apparatus, non-transitory computer-readable media, devices, and user interfaces for transporting virtual objects in a location-based parallel reality game.
    • 提供了通过与平行现实游戏相关联的虚拟世界传送虚拟对象的系统和方法。 虚拟世界的地理学与现实世界的至少一部分地理学相似。 一种方法包括访问存储或提供与真实世界运营商的位置相关联的数据的至少一个数据源。 该方法还包括修改与并行现实相关联的游戏数据,以通过虚拟世界传送至少一个虚拟对象,使得虚拟世界中虚拟对象的位置至少部分地基于与 现实世界运营商的位置。 其他实现涉及用于在基于位置的并行现实游戏中传送虚拟对象的系统,装置,非暂时性计算机可读介质,设备和用户界面。
    • 9. 发明申请
    • System and Method for Geographic Data Layer Management in a Geographic Information System
    • 地理信息系统中地理数据层管理的系统与方法
    • US20150177968A1
    • 2015-06-25
    • US13727706
    • 2012-12-27
    • Google Inc.
    • David KornmannJulien Charles Mercay
    • G06F3/0484
    • G06F3/0482G06F3/04815G06F3/04847G06F3/0488G06F17/30241G09G5/377
    • A layer control tool for controlling the display of geographic data layers in a geographic information system is provided. The layer control tool can be presented in overlaying the geographic imagery. The layer control tool can include a plurality of identifiers associated with a set of geographic data layers that can be displayed in conjunction with the geographic imagery. A user can adjust or control the display of geographic data layers in conjunction with the geographic imagery by interacting with the floating layer control tool. For instance, a user can interact with the floating layer control tool, for instance by tapping a touch screen, to identify a selected geographic data layer in the set of geographic data layers. Responsive to this user interaction, the geographic information system can display the geographic data layer in conjunction with the geographic imagery and hide other previous displayed geographic data layers.
    • 提供了一种用于控制地理信息系统中的地理数据层的显示的层控制工具。 层次控制工具可以覆盖地理图像。 层控制工具可以包括与可与地理图像一起显示的一组地理数据层相关联的多个标识符。 用户可以通过与浮动层控制工具交互来与地理图像一起调整或控制地理数据层的显示。 例如,用户可以例如通过点击触摸屏来与浮动层控制工具进行交互,以识别该地理数据层集合中的选定的地理数据层。 响应于该用户交互,地理信息系统可以与地理图像一起显示地理数据层并隐藏其他先前显示的地理数据层。