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    • 2. 发明申请
    • SCALABLE 3D MAPPING SYSTEM
    • 可扩展3D映射系统
    • US20160179830A1
    • 2016-06-23
    • US14862050
    • 2015-09-22
    • QUALCOMM Incorporated
    • Dieter SchmalstiegClemens ArthChristian Pirchheim
    • G06F17/30
    • G06F17/3087G06F17/30241G06F17/30268G06F17/30333G06F17/30592G06T17/05G06T19/20G06T2219/2004
    • Disclosed are a system, apparatus, and method for multiple client simultaneous localization and mapping. Tracking and mapping may be performed locally and independently by each of a plurality of clients. At configurable points in time map data may be sent to a server for stitching and fusion. In response to successful stitching and fusion to one or more maps known to the server, updated position and orientation information relative to the server's maps may be sent back to the clients. Clients may update their local map data with the received server location data. Clients may receive additional map data from the server, which can be used for extending their maps. Clients may send queries to the server for 3D maps, and the queries may include metadata.
    • 公开了一种用于多客户端同时定位和映射的系统,装置和方法。 跟踪和映射可以由多个客户端中的每一个本地且独立地执行。 在可配置的时间点地图数据可以发送到服务器进行缝合和融合。 响应于针对服务器已知的一个或多个映射的成功的拼接和融合,相对于服务器的映射的更新的位置和取向信息可以被发送回客户端。 客户端可以使用接收到的服务器位置数据来更新其本地地图数据。 客户端可以从服务器接收附加的地图数据,可用于扩展其地图。 客户端可以向服务器发送查询用于3D地图,并且查询可以包括元数据。
    • 5. 发明申请
    • APPARATUS AND METHOD FOR RADIANCE TRANSFER SAMPLING FOR AUGMENTED REALITY
    • 用于实现现实的辐射转移采样的装置和方法
    • US20140320530A1
    • 2014-10-30
    • US14189838
    • 2014-02-25
    • QUALCOMM Incorporated
    • Lukas GRUBER, JR.Dieter Schmalstieg
    • G06T19/00
    • G06T19/006G06T15/06G06T15/50G06T15/506G06T15/55G06T15/60G06T15/80G06T2215/16
    • Methods, systems, computer-readable media, and apparatuses for radiance transfer sampling for augmented reality are presented. In some embodiments, a method includes receiving at least one video frame of an environment. The method further includes generating a surface reconstruction of the environment. The method additionally includes projecting a plurality of rays within the surface reconstruction of the environment. Upon projecting a plurality of rays within the surface reconstruction of the environment, the method includes generating illumination data of the environment from the at least one video frame. The method also includes determining a subset of rays from the plurality of rays in the environment based on areas within the environment needing refinement. The method further includes rendering the virtual object over the video frames based on the plurality of rays excluding the subset of rays.
    • 提出了用于增强现实的辐射转移采样的方法,系统,计算机可读介质和装置。 在一些实施例中,一种方法包括接收环境的至少一个视频帧。 该方法还包括产生环境的表面重构。 该方法还包括在环境的表面重建中投影多条光线。 当在环境的表面重建中投射多条光线时,该方法包括从至少一个视频帧产生环境的照明数据。 该方法还包括基于需要细化的环境中的区域来确定来自环境中的多个射线的射线子集。 该方法还包括基于除了射线子集之外的多个射线,将虚拟物体渲染在视频帧上。