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    • 1. 发明授权
    • Virtually tracking un-carded or anonymous patron session data
    • 几乎跟踪未梳理或匿名的顾客会话数据
    • US08876608B2
    • 2014-11-04
    • US12100387
    • 2008-04-09
    • Jeffery ShepherdRichard E. RoweLarry C. LewisBrian FordDaryn Kiely
    • Jeffery ShepherdRichard E. RoweLarry C. LewisBrian FordDaryn Kiely
    • A63F9/24G07F17/32
    • G07F17/3237G07F17/32G07F17/3239G07F17/3241G07F17/3244
    • A system for tracking a player session is provided, having a portable transaction device with an input device for receiving input for player characterization information for the player and a first network interface. A gaming server may have a second network interface configured for communication with the portable transaction device, a logic system, and a storage system. The storage system may be used for storing at least the following according to commands from the logic system: a player identification database including player characterization information received from the portable transaction device via the second network interface, a unique identifier database having a unique identifier assigned to the player, the unique identifier paired with the player characterization information for the player, and a wagering location database having at least one wagering location, the at least one wagering location paired with the unique identifier to track the player session.
    • 提供了一种用于跟踪玩家会话的系统,具有便携式交易装置,其具有用于接收用于玩家的玩家表征信息的输入装置和第一网络接口。 游戏服务器可以具有配置用于与便携式交易设备,逻辑系统和存储系统通信的第二网络接口。 存储系统可以用于根据来自逻辑系统的命令来存储至少以下内容:包括经由第二网络接口从便携式交易设备接收的玩家表征信息的玩家识别数据库,唯一标识符数据库,其具有分配给 播放器,与玩家的玩家表征信息配对的唯一标识符以及具有至少一个投注位置的投注位置数据库,该至少一个投注位置与唯一标识符配对以跟踪玩家会话。
    • 6. 发明申请
    • Prize redemption kiosk
    • 奖赎回亭
    • US20080318671A1
    • 2008-12-25
    • US11821145
    • 2007-06-22
    • Richard E. RoweRichard PenningtonMichael M. Oberberger
    • Richard E. RoweRichard PenningtonMichael M. Oberberger
    • A63F11/00
    • G07F17/3248G07F17/32G07F17/3253G07F17/3262
    • Some preferred implementations of the invention provide a kiosk that can read a cashless instrument, determine one or more corresponding items of merchandise for which the cashless instrument may be redeemed and provide the corresponding item(s) of merchandise. The cashless instrument may be, for example, an ordinary “cash out” ticket, a ticket formed according to the invention, a player loyalty instrument, etc. Some implementations of the invention provide EGMs configured to issue cashless instruments that may be exchanged for various types of merchandise. The cashless instruments may be, for example, encoded tickets. Some implementations provide EGMs configured for encoding a prize code that indicates a corresponding item of merchandise for which the cashless instrument may be redeemed. However, a cashless instrument may or may not indicate a prize code. If a cashless instrument includes a prize code, the prize code may or may not be indicated in human-readable form.
    • 本发明的一些优选实施例提供了一种可以读取无现金仪器的信息亭,确定可兑换无现金工具的商品的一个或多个相应商品,并提供相应的商品。 无现金工具可以是例如普通的“现金”票,根据本发明形成的票,玩家忠诚度记录仪等。本发明的一些实施方案提供了配置用于发行可兑换为各种各样的无现金工具的EGM 商品种类。 无现金乐器可以是例如编码票。 一些实施方式提供了配置用于编码奖品代码的EGM,该奖品代码指示可兑换无现金工具的相应商品项目。 然而,无现金工具可能会或可能不会指示奖品代码。 如果无现金工具包含奖品代码,则奖品代码可能以或可能不以人类可读的形式表示。
    • 7. 发明授权
    • Casino gambling system with biometric access control
    • 赌博赌博系统与生物识别访问控制
    • US07125335B2
    • 2006-10-24
    • US09733490
    • 2000-12-08
    • Richard E. Rowe
    • Richard E. Rowe
    • A63F9/24
    • G07F17/32A63F2300/1012G07C9/00158G07F17/3206G07F17/3244
    • A casino gambling system may comprise a plurality of casino gambling units and at least one computer that may include a biometric input apparatus capable of generating digital data representing a unique physical characteristic of a user and a controller operatively coupled to the biometric input apparatus. The controller may be programmed to control access to the computer based upon digital data generated by the biometric input apparatus. The biometric input apparatus may be a camera for generating an image of a person's face, an eye scanner, a fingerprint scanner, or a microphone and a voice digitizer. The gambling units may be programmed to play a game selected from the group of video games consisting of video poker, video blackjack, video slots, video keno and video poker.
    • 赌场赌博系统可以包括多个赌场赌博单元和至少一个计算机,其可以包括能够生成表示用户的独特物理特征的数字数据和可操作地耦合到生物特征输入装置的控制器的生物特征输入装置。 控制器可以被编程为基于由生物特征输入装置产生的数字数据来控制对计算机的访问。 生物特征输入装置可以是用于产生人脸,眼睛扫描器,指纹扫描器,麦克风和语音数字化仪的图像的照相机。 赌博单位可以被编程为播放从由视频扑克,视频二十一点,视频插槽,视频基诺和视频扑克组成的视频游戏组中选择的游戏。
    • 9. 发明授权
    • Cashless transaction clearinghouse
    • 无现金交易结算所
    • US06866586B2
    • 2005-03-15
    • US09993163
    • 2001-11-16
    • Michael M. OberbergerRichard E. Rowe
    • Michael M. OberbergerRichard E. Rowe
    • G06Q20/00G07F17/32A63F13/00
    • G06Q20/02G06Q20/023G06Q20/04G06Q20/28G07F17/32G07F17/3248G07F17/3251G07F17/3281
    • A disclosed cashless instrument transaction clearinghouse provides clearinghouse server including a network interface allowing the cashless instrument transaction clearinghouse to communicate with a number of gaming properties and a processor configured to enable the validation of cashless instruments at a gaming property different from where the cashless instrument was generated. Methods are provided that allow a plurality of cashless gaming devices located at different gaming properties to communicate with one another via the cashless instrument transaction clearinghouse in a secure manner using symmetric and asymmetric encryption techniques. Further, to reduce the possibilities of theft and fraud, the methods allow a receiver of a message to authenticate an identity of a sender of a message.
    • 所披露的无现金工具交易结算所提供的结算所服务器包括允许无现金工具交易结算所与多个游戏属性进行通信的网络接口,以及配置成能够在不同于无现金工具产生的游戏财产上验证无现金工具的处理器 。 提供了允许位于不同游戏属性的多个无现金游戏设备通过使用对称和非对称加密技术的安全方式经由无现金工具交易结算所彼此通信的方法。 此外,为了减少盗窃和欺诈的可能性,这些方法允许消息的接收者认证消息的发送者的身份。
    • 10. 发明授权
    • Universal player tracking system
    • 通用玩家跟踪系统
    • US06722985B2
    • 2004-04-20
    • US09838033
    • 2001-04-19
    • Cynthia Criss-PuszkiewiczSteven G. LeMayRichard E. Rowe
    • Cynthia Criss-PuszkiewiczSteven G. LeMayRichard E. Rowe
    • G06F1700
    • G07F17/32G07F17/323G07F17/3239H04L67/12H04L67/38
    • A disclosed player tracking unit utilizes a memory arranged to store a plurality of different communication protocols allowing the player tracking unit to communicate with a plurality of different types of gaming machines and a plurality of different types of player tracking servers. The player tracking unit may contain many different types of player tracking peripheral devices such as card readers, key pads, displays, bonus buttons and biometric input mechanisms. The peripheral devices contained in the player tracking unit may be accessible to the master gaming controller on a gaming machine and may be utilized by the master gaming controller for other gaming applications. The player tracking unit may be designed with a standard housing and standard device layout allowing the player tracking unit to fit in many different types of gaming machines with minimal modifications to the gaming machine or the player tracking unit.
    • 公开的播放器跟踪单元利用被设置为存储多个不同通信协议的存储器,允许播放器跟踪单元与多种不同类型的游戏机和多种不同类型的播放器跟踪服务器进行通信。 玩家跟踪单元可以包含许多不同类型的玩家跟踪外围设备,例如读卡器,键盘,显示器,奖励按钮和生物特征输入机构。 包含在播放器跟踪单元中的外围设备可以在游戏机上的主游戏控制器可访问,并且可被主游戏控制器用于其他游戏应用。 玩家跟踪单元可以被设计成具有标准的外壳和标准的装置布局,允许玩家跟踪单元适应许多不同类型的游戏机,同时对游戏机或玩家跟踪单元进行最小的修改。