会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 2. 发明申请
    • Apparent Skill Games for Use with Predetermined Outcomes
    • 用于预定成果的显示技能游戏
    • US20070178969A1
    • 2007-08-02
    • US11681126
    • 2007-03-01
    • Robert Luciano, Jr.Loren Nelson
    • Robert Luciano, Jr.Loren Nelson
    • A63F9/24
    • G07F17/3244G07F17/32G07F17/3293
    • A gaming system having a game outcome generator separate from a gaming machine, where the gaming machine is operably connected to the game outcome generator and, upon a game play request from a player, generates a request for a game play result. The game outcome generator generates a specific game outcome (won amount if the game play is a winning result, or a no-win, o-value result) and sends it back to the gaming machine. The gaming machine uses the predetermined result to mimic or simulate a skill based game. The skill based game is designed to play just like an actual skill based game, which may result in poor players not getting the game to a state that has an equivalent value as that which is supposed to be awarded (equal to the predetermined game play). Each game includes a final game event, consistent with the game just played, which enables the game to make up any difference between the actual result of the skill based and the predetermined amount. This preserves the look and feel of the skill based game while allowing the game to award the player the total amount of the predetermined award.
    • 具有与游戏机分离的游戏结果生成器的游戏系统,其中游戏机可操作地连接到游戏结果生成器,并且在来自玩家的游戏播放请求时,生成游戏结果的请求。 游戏结果生成器产生特定的游戏结果(如果游戏是获胜的结果或者不成功的o值结果,则赢得数量)并将其发送回游戏机。 游戏机使用预定的结果来模拟或模拟基于技能的游戏。 基于技能的游戏被设计为像实际的基于技能的游戏一样玩,这可能导致较差的玩家不能将游戏带到与应该被授予的等价值的状态(等于预定游戏) 。 每个游戏包括与刚刚玩过的游戏一致的最终游戏事件,这使得游戏能够弥补基于技能的实际结果与预定量之间的任何差异。 这保持了基于技能的游戏的外观和感觉,同时允许游戏向玩家授予预定奖励的总量。
    • 6. 发明授权
    • Method and system for increasing player participation of a gaming device
    • 增加玩家参与游戏装置的方法和系统
    • US07320641B2
    • 2008-01-22
    • US11097484
    • 2005-04-01
    • Robert Luciano, Jr.
    • Robert Luciano, Jr.
    • A63F9/24
    • G07F17/3244G07F17/3262
    • A system and method are set form for increasing a players participation and entertainment value in the play of a gaming device such as a slot machine. The system and method includes offering a prize award such as a product or service for the player obtaining a predetermined outcome such as a jackpot. The prize has an acquisition cost (A) to the game operator who assigns to the prize a pay table value (B) for calculation and configuring the performance of the gaming device. The player attributes a value (C) to the prize. The system and method are configured such that (A)≦(B)
    • 一种系统和方法被设置为用于在诸如老虎机的游戏设备的播放中增加玩家参与和娱乐价值。 该系统和方法包括提供诸如产品或服务的奖品,用于获得诸如累积奖金的预定结果的玩家。 所述奖品对于向游戏者分配了用于计算和配置游戏设备的性能的工资表值(B)的游戏运营商的购置成本(A)。 玩家将一个值(C)归因于奖品。 系统和方法被配置为使得(A)<=(B)<(C)。
    • 8. 发明授权
    • Movable golf range target with RFID ball identifier
    • 可移动高尔夫球目标与RFID球标识符
    • US09035749B2
    • 2015-05-19
    • US13212885
    • 2011-08-18
    • Robert Luciano, Jr.
    • Robert Luciano, Jr.
    • H04Q5/22G01S13/87G01S19/39G01S13/75G06K19/04G01S19/19
    • G01S13/878G01S13/751G01S19/19G01S19/39G06K19/04
    • A movable golf range target system is described. The movable golf range target system includes an issuing area RFID reader and a movable target. The issuing area RFID reader reads a plurality of RFID golf balls associated with a player account, each RFID golf ball has a unique identification and the issuing area RFID reader is communicatively coupled to an issuing area network communications module. The movable target includes a first enclosed boundary capture component that receives an RFID golf ball in a first capture area, a first target RFID reader associated with the first capture area, a second enclosed boundary component that encompasses the first enclosed boundary component funnel, the second enclosed boundary capture area receives an RFID golf ball in a second capture area, a second target RFID reader is associated with the second capture area and a GPS receiver coupled to the movable target.
    • 描述可移动的高尔夫球场目标系统。 可移动高尔夫球场目标系统包括发射区RFID读取器和可移动目标。 发行区RFID阅读器读取与玩家帐户相关联的多个RFID高尔夫球,每个RFID高尔夫球具有独特的识别,并且发行区RFID读取器通信地耦合到发行区域网络通信模块。 可移动目标包括在第一捕获区域中接收RFID高尔夫球的第一封闭边界捕获部件,与第一捕获区域相关联的第一目标RFID读取器,包围第一封闭边界部件漏斗的第二封闭边界部件,第二封闭边界部件 封闭边界捕获区域在第二捕获区域中接收RFID高尔夫球,第二目标RFID读取器与第二捕获区域相关联,以及耦合到可移动目标的GPS接收器。
    • 9. 发明申请
    • GAME FOR USING REMAINDER AND PARTIAL CREDITS
    • 使用剩余部分信用的游戏
    • US20080015008A1
    • 2008-01-17
    • US11774531
    • 2007-07-06
    • Robert Luciano, Jr.Loren Nelson
    • Robert Luciano, Jr.Loren Nelson
    • A63F9/24
    • G07F17/32G07F17/3244
    • A game usable by a player to make use of either residual game credits or partial game credits is disclosed. New aspects of the game include a fixed wager amount that is convertible with valid voucher from other games in a casino, a fixed win amount per game win event per session (a game session is a plurality of individual game plays), and the game's ability to repeat game play without player intervention. These qualities allow a player to present otherwise unusable or uninteresting game credits to the game of the present invention and then watch as the game first determines the number of individual game plays and then plays an entire game session without any player interaction required.
    • 公开了玩家可以利用剩余游戏积分或部分游戏积分的游戏。 游戏的新方面包括固定的赌注金额,其可以与赌场中的其他游戏的有效凭证兑换,每场比赛的每场比赛胜利的固定胜负数(游戏会话是多个单独的游戏玩法),以及游戏的能力 重复玩游戏,无需玩家干预。 这些品质允许玩家向本发明的游戏提供其他不可用或不感兴趣的游戏信用,然后随着游戏首先确定个体游戏的数量,然后在不需要任何玩家交互的情况下播放整个游戏会话。