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    • 2. 发明授权
    • Method and system for modeling three-dimensional smoke propagation animation
    • 三维烟雾传播动画建模方法及系统
    • US08260590B2
    • 2012-09-04
    • US12432396
    • 2009-04-29
    • Ji GuZhao Xia JinTom Plocher
    • Ji GuZhao Xia JinTom Plocher
    • G06F7/48
    • G06F17/5009G06F17/5004G06F2217/16G06T13/60G06T2210/56
    • A method and system for modeling a three-dimensional smoke propagation animation system. The animation system can be configured to include a particle system manager, a compartment manager, a state variable manager, a three-dimensional space outline rendering module, and a three-dimensional smoke animation rendering module. The particle system manager creates and updates an existing particle system based on an input script and data from the state variable manager. The state variable manager loads smoke propagation data and provides smoke information to the particle system manager to create and update the particle system and space outline. The compartment manager creates a three-dimensional outline with respect to each compartment space from a compartment data and updates the status of the existing three-dimensional outlines based on information from the state variable manager. A final three-dimensional smoke propagation animation can then be rendered by the three-dimensional smoke animation rendering module.
    • 一种用于建立三维烟雾传播动画系统的方法和系统。 动画系统可以被配置为包括粒子系统管理器,分区管理器,状态变量管理器,三维空间轮廓渲染模块和三维烟雾动画渲染模块。 粒子系统管理器基于输入脚本和来自状态变量管理器的数据创建和更新现有粒子系统。 状态变量管理器加载烟雾传播数据,并向粒子系统管理器提供烟雾信息,以创建和更新粒子系统和空间轮廓。 隔室管理器根据隔室数据创建关于每个隔间空间的三维轮廓,并且基于来自状态变量管理器的信息来更新现有三维轮廓的状态。 然后可以通过三维烟雾动画渲染模块呈现最终的三维烟雾传播动画。
    • 10. 发明申请
    • METHOD AND SYSTEM FOR MODELING THREE-DIMENSIONAL SMOKE PROPAGATION ANIMATION
    • 用于建模三维烟雾传播动画的方法和系统
    • US20100280799A1
    • 2010-11-04
    • US12432396
    • 2009-04-29
    • Ji GuZhao Xia JinTom Plocher
    • Ji GuZhao Xia JinTom Plocher
    • G06F17/10G06G7/48
    • G06F17/5009G06F17/5004G06F2217/16G06T13/60G06T2210/56
    • A method and system for modeling a three-dimensional smoke propagation animation system. The animation system can be configured to include a particle system manager, a compartment manager, a state variable manager, a three-dimensional space outline rendering module, and a three-dimensional smoke animation rendering module. The particle system manager creates and updates an existing particle system based on an input script and data from the state variable manager. The state variable manager loads smoke propagation data and provides smoke information to the particle system manager to create and update the particle system and space outline. The compartment manager creates a three-dimensional outline with respect to each compartment space from a compartment data and updates the status of the existing three-dimensional outlines based on information from the state variable manager. A final three-dimensional smoke propagation animation can then be rendered by the three-dimensional smoke animation rendering module.
    • 一种用于建立三维烟雾传播动画系统的方法和系统。 动画系统可以被配置为包括粒子系统管理器,分区管理器,状态变量管理器,三维空间轮廓渲染模块和三维烟雾动画渲染模块。 粒子系统管理器基于输入脚本和来自状态变量管理器的数据创建和更新现有粒子系统。 状态变量管理器加载烟雾传播数据,并向粒子系统管理器提供烟雾信息,以创建和更新粒子系统和空间轮廓。 隔室管理器根据隔室数据创建关于每个隔间空间的三维轮廓,并且基于来自状态变量管理器的信息来更新现有三维轮廓的状态。 然后可以通过三维烟雾动画渲染模块呈现最终的三维烟雾传播动画。