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    • 2. 发明申请
    • HYBRID ARCADE-TYPE, WAGER-BASED GAMING TECHNIQUES AND PREDETERMINED RNG OUTCOME BATCH RETRIEVAL TECHNIQUES
    • 混合ARCADE型,基于WAGER的游戏技术和预测的RNG结果批量检索技术
    • US20160171827A1
    • 2016-06-16
    • US14865538
    • 2015-09-25
    • Synergy Blue, LLC
    • Georg WashingtonJoe SerraTom StankevichJustin MacAuley
    • G07F17/32
    • G07F17/3227A63F13/352A63F13/69A63F13/822A63F13/837G07F17/32G07F17/3286
    • Various aspects described for implementing hybrid arcade/wager-based gaming techniques via computer networks, including one or more casino gaming networks. The hybrid arcade/wager-based game may include a non-wager based gaming portion and a wager-based gaming portion. One or more players are able to concurrently engage in continuous game play of the non-wager based gaming portion during execution of wager-based gaming events which are automatically triggered based on events which occur during play of the non-wager based gaming portion. Other aspects are directed to wager-based gaming techniques for remotely retrieving, before the occurrence of wager-based triggering events, one or more batches of predetermined RNG outcomes from an RNG engine, and for using at least one of the retrieved, predetermined RNG outcomes to determine future wager-based game event outcomes.
    • 所描述的各个方面通过计算机网络(包括一个或多个赌场游戏网络)实现基于混合游戏/赌注的游戏技术。 基于混合游戏/赌注的游戏可以包括基于非赌注的游戏部分和基于赌注的游戏部分。 一个或多个玩家能够在基于下注游戏事件的执行期间同时参与非赌注游戏部分的连续游戏,这些游戏事件根据在非赌注游戏部分的游戏期间发生的事件自动触发。 其他方面涉及基于赌注的游戏技术,用于在发生基于赌注的触发事件之前远程检索来自RNG引擎的一批或多批预定RNG结果,以及使用至少一个检索到的预定RNG结果 以确定未来基于赌注的游戏事件结果。
    • 7. 发明授权
    • Hybrid arcade-type, wager-based gaming techniques and predetermined RNG outcome batch retrieval techniques
    • 混合型拱廊式,基于赌注的游戏技术和预定的RNG结果批量检索技术
    • US09542799B2
    • 2017-01-10
    • US14865538
    • 2015-09-25
    • Synergy Blue, LLC
    • Georg WashingtonJoe SerraTom StankevichJustin MacAuley
    • G07F17/32A63F13/837A63F13/69A63F13/822A63F13/352
    • G07F17/3227A63F13/352A63F13/69A63F13/822A63F13/837G07F17/32G07F17/3286
    • Various aspects described for implementing hybrid arcade/wager-based gaming techniques via computer networks, including one or more casino gaming networks. The hybrid arcade/wager-based game may include a non-wager based gaming portion and a wager-based gaming portion. One or more players are able to concurrently engage in continuous game play of the non-wager based gaming portion during execution of wager-based gaming events which are automatically triggered based on events which occur during play of the non-wager based gaming portion. Other aspects are directed to wager-based gaming techniques for remotely retrieving, before the occurrence of wager-based triggering events, one or more batches of predetermined RNG outcomes from an RNG engine, and for using at least one of the retrieved, predetermined RNG outcomes to determine future wager-based game event outcomes.
    • 所描述的各个方面通过计算机网络(包括一个或多个赌场游戏网络)实现基于混合游戏/赌注的游戏技术。 基于混合游戏/赌注的游戏可以包括基于非赌注的游戏部分和基于赌注的游戏部分。 一个或多个玩家能够在基于下注游戏事件的执行期间同时参与非赌注游戏部分的连续游戏,这些游戏事件根据在非赌注游戏部分的游戏期间发生的事件自动触发。 其他方面涉及基于赌注的游戏技术,用于在发生基于赌注的触发事件之前远程检索来自RNG引擎的一批或多批预定RNG结果,以及使用至少一个检索到的预定RNG结果 以确定未来基于赌注的游戏事件结果。