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    • 2. 发明授权
    • System and method for tracking patrons non-gaming casino spend
    • 跟踪顾客非游戏赌场消费的系统和方法
    • US08425310B2
    • 2013-04-23
    • US12426059
    • 2009-04-17
    • Thomas E. SoukupJeffrey GeorgeSteve SutherlandJeffrey Cohn
    • Thomas E. SoukupJeffrey GeorgeSteve SutherlandJeffrey Cohn
    • A63F9/24
    • G06Q30/0201G06Q50/34G07F17/32G07F17/3239G07F17/3244G07F17/3255G07F17/3288
    • A system and method for tracking patron events at a plurality of devices is provided. The plurality of devices include electronic gaming machines and non-gaming machines. Each game device has a value associated therewith. The system includes a plurality of player tracking devices and a server or computer. Each player tracking device is associated with one of the electronic gaming machines. The player tracking devices identify patrons interacting with the system, track wagers made by the patrons on the electronic gaming machines and record wager data associated with each wager made by the players and a respective electronic gaming machine in a database. The server receives the wager data and stores the wager data in a database and receives transaction data associated with a transaction associated with the patrons use of the non-gaming devices and stores the transaction data in the database, and establishes a player rating associated with each player as a function of the wager data and the transaction data.
    • 提供了一种在多个设备上跟踪顾客事件的系统和方法。 多个装置包括电子游戏机和非游戏机。 每个游戏装置具有与其相关联的值。 该系统包括多个玩家跟踪装置和服务器或计算机。 每个玩家跟踪设备与电子游戏机中的一个相关联。 玩家跟踪装置识别与系统交互的顾客,跟踪由电子游戏机上的顾客制造的赌注,并记录与玩家制造的每个赌注相关联的赌注数据和数据库中的相应的电子游戏机。 服务器接收下注数据并将下注数据存储在数据库中并接收与与非游戏设备的顾客使用相关联的交易相关联的交易数据,并将交易数据存储在数据库中,并建立与每个 作为投注数据和交易数据的函数的玩家。
    • 3. 发明申请
    • System and Method for Tracking Patrons Non-Gaming Casino Spend
    • 跟踪赞助人的系统和方法非赌博赌场花费
    • US20090264188A1
    • 2009-10-22
    • US12426059
    • 2009-04-17
    • Thomas E. SoukupJeffrey GeorgeSteve SutherlandJeffrey Cohn
    • Thomas E. SoukupJeffrey GeorgeSteve SutherlandJeffrey Cohn
    • A63F9/24
    • G06Q30/0201G06Q50/34G07F17/32G07F17/3239G07F17/3244G07F17/3255G07F17/3288
    • A system and method for tracking patron events at a plurality of devices is provided. The plurality of devices include electronic gaming machines and non-gaming machines. Each game device has a value associated therewith. The system includes a plurality of player tracking devices and a server or computer. Each player tracking device is associated with one of the electronic gaming machines. The player tracking devices identify patrons interacting with the system, track wagers made by the patrons on the electronic gaming machines and record wager data associated with each wager made by the players and a respective electronic gaming machine in a database. The server receives the wager data and stores the wager data in a database and receives transaction data associated with a transaction associated with the patrons use of the non-gaming devices and stores the transaction data in the database, and establishes a player rating associated with each player as a function of the wager data and the transaction data.
    • 提供了一种在多个设备上跟踪顾客事件的系统和方法。 多个装置包括电子游戏机和非游戏机。 每个游戏装置具有与其相关联的值。 该系统包括多个玩家跟踪装置和服务器或计算机。 每个玩家跟踪设备与电子游戏机中的一个相关联。 玩家跟踪装置识别与系统交互的顾客,跟踪由电子游戏机上的顾客制造的赌注,并记录与玩家制造的每个赌注相关联的赌注数据和数据库中的相应的电子游戏机。 服务器接收下注数据并将下注数据存储在数据库中并接收与与非游戏设备的顾客使用相关联的交易相关联的交易数据,并将交易数据存储在数据库中,并建立与每个 作为下注数据和交易数据的函数的玩家。