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热词
    • 9. 发明授权
    • Reproducing apparatus, reproducing method, reproducing program, recording medium, and data structure
    • 再现装置,再现方法,再现程序,记录介质和数据结构
    • US08369683B2
    • 2013-02-05
    • US11720609
    • 2005-11-10
    • Toshiya HamadaYasushi FujinamiTatsuya KakumuShusuke UtsumiKoji Ihara
    • Toshiya HamadaYasushi FujinamiTatsuya KakumuShusuke UtsumiKoji Ihara
    • H04N9/80
    • G11B27/102G11B27/329G11B27/34G11B2220/2562H04N5/85H04N9/8205
    • A state transition of a player operation is explicitly defined to facilitate the production of interactive contents. As a player model for reproducing a disk, a model including a player 300 for reproducing a stream, a platform 301 providing an interface between the player 300 and a hardware, and a script player 302 for realizing a scenario intended by a content producer is conceived. The states of the player 300 are defined by four states defined by combinations of two states as to whether the play list reproduction is performed or not and two states as to whether the command 311 is accepted or not. The state transition of the player 300 among the four states is generated by a method 313 from the script layer 302, but not by the player 300 itself or the command 311. The states of the player 300 are small in number, and the conditions for state transition are definite. Therefore, the interactive contents can be easily produced and mounted on devices.
    • 显式定义播放器操作的状态转换以促进交互内容的制作。 作为再现磁盘的播放器模型,设计包括用于再现流的播放器300的模型,提供播放器300和硬件之间的接口的平台301以及用于实现内容制作者想要的场景的脚本播放器302 。 播放器300的状态由关于播放列表再现是否执行的两个状态的组合定义的四个状态以及关于命令311是否被接受的两个状态来定义。 通过方法313从脚本层302生成玩家300在四种状态中的状态转移,而不是由玩家300本身或命令311产生。玩家300的状态数量少, 国家过渡是明确的。 因此,交互式内容可以容易地制作并安装在设备上。