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    • 8. 发明申请
    • SYSTEMS, METHODS, AND DEVICES FOR PLAYING WAGERING GAMES WITH SYMBOL CLUMPS AND NON-UNIFORM WEIGHTING OF REEL POSITIONS
    • 系统,方法和装置,用符号符号和非均匀加权的位置播放游戏
    • US20140274282A1
    • 2014-09-18
    • US13798491
    • 2013-03-13
    • WMS GAMING INC.
    • Michael W. MastropietroAllon G. Englman
    • G07F17/34
    • G07F17/3213G07F17/3225G07F17/3244G07F17/326G07F17/34
    • Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for executing wagering games are disclosed. A gaming system is disclosed which includes one or more processors and one or more memory devices storing instructions that, when executed by at least one of the processors, cause the gaming system to: receive a wager to play a wagering game with symbol-bearing reels, each of which has distinct reel positions populated by various symbols, at least one reel bearing a symbol clump; and, display via a display device a randomly determined outcome of the wagering game. Each wagering-game outcome includes predetermined symbols occupying distinct array positions in a displayed array. Each reel position has a weighted probability of occupying an array position in the array. The weighted probabilities are configured such that the symbol clump, when part of a wagering-game outcome, can only land in its entirety in the array.
    • 公开了游戏装置,游戏系统,进行投注游戏的方法,以及用于执行投注游戏的计算机程序。 公开了一种游戏系统,其包括一个或多个处理器和存储指令的一个或多个存储器设备,所述指令当由至少一个处理器执行时引起游戏系统:接收下注以玩符号承载卷轴的投注游戏 每个具有由各种符号填充的不同的卷轴位置,至少一个带有符号块的卷轴; 并且经由显示装置显示投注游戏的随机确定的结果。 每个投注游戏结果包括在显示的阵列中占据不同阵列位置的预定符号。 每个卷轴位置具有占据阵列中阵列位置的加权概率。 加权概率被配置为使得当投注游戏结果的一部分只能在阵列中整体登陆时的符号聚集。
    • 10. 发明申请
    • SYSTEMS, METHODS, AND DEVICES FOR PLAYING WAGERING GAMES WITH SYMBOL CLUMPS AND NON-UNIFORM WEIGHTING OF REEL POSITIONS
    • 系统,方法和装置,用符号符号和非均匀加权的位置播放游戏
    • US20150279166A1
    • 2015-10-01
    • US14739420
    • 2015-06-15
    • WMS Gaming Inc.
    • Michael W. MastropietroAllon G. Englman
    • G07F17/34G07F17/32
    • G07F17/3213G07F17/3225G07F17/3244G07F17/326G07F17/34
    • Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for executing wagering games are disclosed. A gaming system is disclosed which includes one or more processors and one or more memory devices storing instructions that, when executed by at least one of the processors, cause the gaming system to: receive a wager to play a wagering game with symbol-bearing reels, each of which has distinct reel positions populated by various symbols, at least one reel bearing a symbol clump; and, display via a display device a randomly determined outcome of the wagering game. Each wagering-game outcome includes predetermined symbols occupying distinct array positions in a displayed array. Each reel position has a weighted probability of occupying an array position in the array. The weighted probabilities are configured such that the symbol clump, when part of a wagering-game outcome, can only land in its entirety in the array.
    • 公开了游戏装置,游戏系统,进行投注游戏的方法,以及用于执行投注游戏的计算机程序。 公开了一种游戏系统,其包括一个或多个处理器和存储指令的一个或多个存储器设备,所述指令当由至少一个处理器执行时引起游戏系统:接收下注以玩符号承载卷轴的投注游戏 每个具有由各种符号填充的不同的卷轴位置,至少一个带有符号块的卷轴; 并且经由显示装置显示投注游戏的随机确定的结果。 每个投注游戏结果包括在显示的阵列中占据不同阵列位置的预定符号。 每个卷轴位置具有占据阵列中阵列位置的加权概率。 加权概率被配置为使得当投注游戏结果的一部分只能在阵列中整体登陆时的符号聚集。