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    • 2. 发明授权
    • Stashing of locally persisted data to network accessible storage
    • 将本地持久化数据存储到网络可访问存储
    • US08443001B2
    • 2013-05-14
    • US13548658
    • 2012-07-13
    • David A. NicholsCatherine C. MarshallJohn D. MehrElissa E. S. Murphy
    • David A. NicholsCatherine C. MarshallJohn D. MehrElissa E. S. Murphy
    • G06F17/00
    • G06F17/30221
    • Techniques are disclosed for identifying and stashing all or portions of application data to a network accessible storage device or location. Identifying and stashing are accomplished in a fashion that is transparent to a user such that a user is not burdened by the process of managing and stashing a full or partial set of application data. The system, the application, or a combination of system components and the application persist and manage data locally and stash portions of the local data to one or more network accessible storage devices or locations. One or more links are provided in place of the stashed portions of data. The application uses the links in a same or similar fashion as handling local data while providing little to no loss of functionality due to all or portions of the local data being stashed.
    • 公开了用于将所有或部分应用数据识别并存储到网络可访问存储设备或位置的技术。 识别和堆叠以对用户透明的方式来实现,使得用户不受管理和堆积全部或部分应用数据集的过程的负担。 系统,应用程序或系统组件和应用程序的组合在本地持续和管理数据,并将本地数据的一部分存储到一个或多个网络可访问的存储设备或位置。 提供了一个或多个链接来代替数据的隐藏部分。 应用程序以与处理本地数据相同或相似的方式使用链接,同时由于所有或部分本地数据被隐藏而提供了很少或没有的功能损失。
    • 7. 发明授权
    • Multimedia coordination system
    • US06560707B2
    • 2003-05-06
    • US08586136
    • 1996-01-12
    • Pavel CurtisMichael D. DixonRonald A. FrederickDavid A. Nichols
    • Pavel CurtisMichael D. DixonRonald A. FrederickDavid A. Nichols
    • H04L900
    • H04L63/0428H04L12/1822H04L29/06H04L29/06027H04L63/062H04L65/403H04L65/4038H04L65/4076H04L67/38H04M3/567
    • In a network, a media coordination system provides secure multimedia communication channels in a collaborative network environment. The media coordination system provides automatic encryption, dynamic interconnection of streams of data, and user interface elements that provide users with control over the ultimate destination of their audio and video data. The infrastructure of the system includes a plurality of client workstations that are connected to a central server using point-to-point network connections. The central server maintains a persistent virtual world of network places with objects located therein. Streams of audio and video data are coordinated between client workstations operating in the persistent virtual world by a key manager object using channels, transmitters, and receivers. The client workstations multicast their audio and video data over the network to defined recipients after receiving a multicast address and an encryption key for a specific multicast channel. In order to protect the privacy of all communications and the integrity of the coordination system, each client workstation retains significant control over distribution and reception of audio and video data since multicast transmission is tied to specific user interface elements. The multimedia user interface elements include cameras, speakers, microphones, and video panes. Since the central server only coordinates where audio and video data is broadcast for a particular interface element, each client workstation ultimately controls the destination of multimedia data through selection of the element at the user interface.