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    • 2. 发明授权
    • Density estimation and/or manifold learning
    • 密度估计和/或歧管学习
    • US08954365B2
    • 2015-02-10
    • US13528866
    • 2012-06-21
    • Antonio CriminisiJamie Daniel Joseph ShottonEnder Konukoglu
    • Antonio CriminisiJamie Daniel Joseph ShottonEnder Konukoglu
    • G06F17/00G06K9/62
    • G06K9/6232G06K9/6219G06K9/6226G06K9/6252
    • Density estimation and/or manifold learning are described, for example, for computer vision, medical image analysis, text document clustering. In various embodiments a density forest is trained using unlabeled data to estimate the data distribution. In embodiments the density forest comprises a plurality of random decision trees each accumulating portions of the training data into clusters at their leaves. In embodiments probability distributions representing the clusters at each tree are aggregated to form a forest density which is an estimate of a probability density function from which the unlabeled data may be generated. A mapping engine may use the clusters at the leaves of the density forest to estimate a mapping function which maps the unlabeled data to a lower dimensional space whilst preserving relative distances or other relationships between the unlabeled data points. A sampling engine may use the density forest to randomly sample data from the forest density.
    • 例如,对于计算机视觉,医学图像分析,文本文档聚类来描述密度估计和/或歧管学习。 在各种实施例中,使用未标记的数据来训练密度森林以估计数据分布。 在实施例中,密度森林包括多个随机决策树,每个随机决策树将训练数据的部分在其叶片上聚集成簇。 在实施例中,表示每个树上的聚类的概率分布被聚合以形成森林密度,森林密度是可以从其生成未标记数据的概率密度函数的估计。 映射引擎可以使用密度森林叶片处的簇来估计将未标记数据映射到较低维空间的映射函数,同时保留未标记数据点之间的相对距离或其他关系。 采样引擎可以使用密度森林来从森林密度随机抽取数据。
    • 4. 发明授权
    • Computing pose and/or shape of modifiable entities
    • 计算可修改实体的姿态和/或形状
    • US08724906B2
    • 2014-05-13
    • US13300542
    • 2011-11-18
    • Jamie Daniel Joseph ShottonAndrew William FitzgibbonJonathan James TaylorMatthew Darius Cook
    • Jamie Daniel Joseph ShottonAndrew William FitzgibbonJonathan James TaylorMatthew Darius Cook
    • G06K9/68G06K9/62
    • G06K9/00214G06T7/75G06T17/00
    • Computing pose and/or shape of a modifiable entity is described. In various embodiments a model of an entity (such as a human hand, a golf player holding a golf club, an animal, a body organ) is fitted to an image depicting an example of the entity in a particular pose and shape. In examples, an optimization process finds values of pose and/or shape parameters that when applied to the model explain the image data well. In examples the optimization process is influenced by correspondences between image elements and model points obtained from a regression engine where the regression engine may be a random decision forest. For example, the random decision forest may take elements of the image and calculate candidate correspondences between those image elements and model points. In examples the model, pose and correspondences may be used for control of various applications including computer games, medical systems, augmented reality.
    • 描述可修改实体的计算姿势和/或形状。 在各种实施例中,将实体(诸如人的手,持有高尔夫球杆,高尔夫球杆,动物,身体器官的高尔夫球手)的模型安装在描绘特定姿势和形状的实体的示例的图像上。 在示例中,优化过程找到姿态和/或形状参数的值,当应用于模型时,可以很好地解释图像数据。 在示例中,优化过程受图像元素和从回归引擎获得的模型点之间的对应性的影响,回归引擎可以是随机决策树。 例如,随机决策树可以采用图像的元素,并计算这些图像元素和模型点之间的候选对应关系。 在示例中,模型,姿态和对应可以用于控制各种应用,包括计算机游戏,医疗系统,增强现实。
    • 5. 发明申请
    • DENSITY ESTIMATION AND/OR MANIFOLD LEARNING
    • 密度估算和/或差异学习
    • US20130343619A1
    • 2013-12-26
    • US13528866
    • 2012-06-21
    • Antonio CriminisiJamie Daniel Joseph ShottonEnder Konukoglu
    • Antonio CriminisiJamie Daniel Joseph ShottonEnder Konukoglu
    • G06K9/62
    • G06K9/6232G06K9/6219G06K9/6226G06K9/6252
    • Density estimation and/or manifold learning are described, for example, for computer vision, medical image analysis, text document clustering. In various embodiments a density forest is trained using unlabeled data to estimate the data distribution. In embodiments the density forest comprises a plurality of random decision trees each accumulating portions of the training data into clusters at their leaves. In embodiments probability distributions representing the clusters at each tree are aggregated to form a forest density which is an estimate of a probability density function from which the unlabeled data may be generated. A mapping engine may use the clusters at the leaves of the density forest to estimate a mapping function which maps the unlabeled data to a lower dimensional space whilst preserving relative distances or other relationships between the unlabeled data points. A sampling engine may use the density forest to randomly sample data from the forest density.
    • 例如,对于计算机视觉,医学图像分析,文本文档聚类来描述密度估计和/或歧管学习。 在各种实施例中,使用未标记的数据来训练密度森林以估计数据分布。 在实施例中,密度森林包括多个随机决策树,每个随机决策树将训练数据的部分在其叶片上累积成簇。 在实施例中,表示每个树上的聚类的概率分布被聚合以形成森林密度,森林密度是可以从其生成未标记数据的概率密度函数的估计。 映射引擎可以使用密度森林叶片处的簇来估计将未标记数据映射到较低维空间的映射函数,同时保留未标记数据点之间的相对距离或其他关系。 采样引擎可以使用密度森林来从森林密度随机抽取数据。
    • 9. 发明申请
    • Gesture Detection and Recognition
    • 手势检测与识别
    • US20120225719A1
    • 2012-09-06
    • US13040487
    • 2011-03-04
    • Sebastian NowozinPushmeet KohliJamie Daniel Joseph Shotton
    • Sebastian NowozinPushmeet KohliJamie Daniel Joseph Shotton
    • A63F9/24G06F3/033
    • G06F3/017G06K9/00342
    • A gesture detection and recognition technique is described. In one example, a sequence of data items relating to the motion of a gesturing user is received. A selected set of data items from the sequence are tested against pre-learned threshold values, to determine a probability of the sequence representing a certain gesture. If the probability is greater than a predetermined value, then the gesture is detected, and an action taken. In examples, the tests are performed by a trained decision tree classifier. In another example, the sequence of data items can be compared to pre-learned templates, and the similarity between them determined. If the similarity for a template exceeds a threshold, a likelihood value associated with a future time for a gesture associated with that template is updated. Then, when the future time is reached, the gesture is detected if the likelihood value is greater than a predefined value.
    • 描述手势检测和识别技术。 在一个示例中,接收与手势用户的运动相关的数据项的序列。 根据预先学习的阈值测试来自序列的所选择的一组数据项,以确定表示某个手势的序列的概率。 如果概率大于预定值,则检测到手势,并采取动作。 在示例中,测试由经过训练的决策树分类器执行。 在另一个例子中,可以将数据项的序列与预先学习的模板进行比较,并确定它们之间的相似性。 如果模板的相似度超过阈值,则更新与与该模板相关联的手势的未来时间相关联的似然值。 然后,当达到未来时间时,如果似然值大于预定值,则检测手势。