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    • 2. 发明授权
    • Keyboard structure for improved illumination characteristics
    • 键盘结构,用于改善照明特性
    • US09396892B2
    • 2016-07-19
    • US14382253
    • 2012-02-29
    • Min-Liang Tan
    • Min-Liang Tan
    • G01D11/28H01H13/83G06F3/02F21V7/00
    • H01H13/83F21V7/00G06F3/0219
    • A keyboard structure for improving the uniformity of illumination comprises a substrate having a reflective surface and a key switch assembly. The key switch assembly is disposed adjacent and specifically on top of the substrate and comprises a keycap, a contact assembly and a light emitting means. The light emitting means can be located either between the keycap and the contact assembly or on the substrate and adjacent to the contact assembly. The keycap further has a portion which is optically transmissive. The light from the light emitting means, directly and/or after reflecting from the reflective surface passes through one or more of the gap between adjacent keycaps or a row of keycaps and through the optically transmissive portion of the keycaps, thus illuminating the keyboard structure. Different colors may be used in different zones of the keyboard. The reflective surface and the light emitting means can have the same color.
    • 用于提高照明均匀性的键盘结构包括具有反射表面和键开关组件的基板。 键开关组件邻近且特别地设置在基板的顶部上,并且包括键帽,接触组件和发光装置。 发光装置可以位于键帽和接触组件之间或位于基板上并且邻近接触组件。 键帽还具有透光性的部分。 来自发光装置的来自反射表面的光和/或在从反射表面反射之后的光通过相邻的键帽或一排键帽之间的一个或多个间隙并通过键帽的光学透射部分,从而照亮键盘结构。 键盘的不同区域可能会使用不同的颜色。 反射表面和发光装置可以具有相同的颜色。
    • 3. 发明申请
    • Computer Peripheral Display and Communication Device Providing an Adjunct 3d User Interface
    • 计算机外围显示和通信设备提供一个辅助的3d用户界面
    • US20140143687A1
    • 2014-05-22
    • US14009610
    • 2011-04-13
    • Min-Liang TanJohn WilsonPatrick Hahn
    • Min-Liang TanJohn WilsonPatrick Hahn
    • G06F3/0481A63F13/00H04L12/58
    • G06F3/0481A63F13/00G06F3/04815G06F3/1462G09G2370/022H04L51/04
    • A system for providing a visual user environment includes a processing unit, a memory, a primary display device for providing a primary visual interface, and an adjunct communication device for providing an adjunct visual interface. In an embodiment, the adjunct display device is configured to present quasi-3D or 3D images. A process can include detecting an adjunct content event corresponding to adjunct visual content associated with an aspect of an application program; and selectively transferring one of an adjunct content notification and adjunct visual content to the adjunct communication device, wherein the adjunct content event corresponds to one of an application program installation sequence, an application program event, an indication of user proficiency in interacting with the application program, a communication session with a remote system, and a predefined visual sequence that is automatically selected for presentation to the user during one of application program installation and application program execution.
    • 一种用于提供视觉用户环境的系统包括处理单元,存储器,用于提供主视觉界面的主显示设备,以及用于提供辅助视觉界面的辅助通信设备。 在一个实施例中,辅助显示设备被配置为呈现准3D或3D图像。 过程可以包括检测与应用程序的方面相关联的附加视觉内容相对应的附加内容事件; 以及选择性地将附加内容通知和辅助视觉内容中的一个附加到所述辅助通信设备,其中所述附加内容事件对应于应用程序安装顺序,应用程序事件,与所述应用程序交互的用户熟练程度的指示 ,与远程系统的通信会话,以及在应用程序安装和应用程序执行期间被自动选择以呈现给用户的预定义的视觉序列。
    • 4. 发明授权
    • Sharing of audio files and selected information including tagging information
    • 共享音频文件和所选信息,包括标签信息
    • US08719272B2
    • 2014-05-06
    • US11969400
    • 2008-01-04
    • Min-Liang Tan
    • Min-Liang Tan
    • G06F7/00G06F17/30
    • G06F17/30749G06F17/30038G06F17/30752Y10S707/916
    • A media data tagging method. The media data includes one or a combination of audio, video and textual data. The method includes surveying at least a portion of media data received by a device, the media data having metadata associated therewith. The surveying process is preferably performed during playback of the media data. The method further includes detecting generation of a tagging instruction. The tagging instruction can be generated via a user interface. A tag data indicative of the media data is then generated in response to the generation of the tagging instruction. The tag data is then transmitted to the device. The tag data is for subsequent at least one of identification and location of the media data.
    • 媒体数据标记方法。 媒体数据包括一个或音频,视频和文本数据的组合。 该方法包括测量由设备接收的媒体数据的至少一部分,媒体数据具有与其相关联的元数据。 测量过程优选地在播放媒体数据期间执行。 该方法还包括检测标记指令的生成。 标签指令可以通过用户界面生成。 响应于生成标签指令,生成指示媒体数据的标签数据。 然后将标签数据发送到设备。 标签数据用于随后的媒体数据的识别和位置中的至少一个。
    • 8. 发明申请
    • HEADSET DEVICE AND A DEVICE PROFILE MANAGEMENT SYSTEM AND METHOD THEREOF
    • 头戴设备和设备简档管理系统及其方法
    • US20150106475A1
    • 2015-04-16
    • US14382263
    • 2012-02-29
    • Min-Liang TanShiuwen Wong
    • Min-Liang TanShiuwen Wong
    • H04L29/08H04L29/06H04S5/00
    • H04L67/306H04L63/08H04R1/1041H04R5/04H04R2201/107H04S5/005H04S7/307H04S2400/13H04S2420/01
    • Most computer operating systems are able to automatically configure the coupled computer peripheral audio device for use with the computer operating system without the need for installation of a specific driver. However, when these computer peripheral audio devices are detected by the computing system, a generic audio device control configuration is often assigned to them and whatever customised settings previously configured by the user will be lost and replaced with a new set of unfamiliar setting. This poses much inconvenience and hassle to gamers when they use a different computing system or machine. Described according to an embodiment of the invention is a headset device and a device profile management method, operating on a computing cloud, comprising steps for receiving client data provided by a computing system detecting coupling of an audio device thereto and for retrieving configuration data corresponding to the client data for use in configuring the audio device by the computing system.
    • 大多数计算机操作系统能够自动配置耦合的计算机外围音频设备以与计算机操作系统一起使用,而不需要安装特定的驱动程序。 然而,当这些计算机外围音频设备被计算系统检测到时,通常会将一般的音频设备控制配置分配给它们,并且由用户先前配置的任何自定义设置将被丢失并且被一组不熟悉的设置所替代。 当使用不同的计算系统或机器时,这给游戏玩家带来了很大的麻烦和麻烦。 根据本发明的实施例描述的是在计算云上操作的头戴耳机设备和设备简档管理方法,包括以下步骤:接收由检测到音频设备的耦合的计算系统提供的客户端数据,以及用于检索对应于 用于由计算系统配置音频设备的客​​户端数据。
    • 9. 发明授权
    • System and method for visually indicating actions per minute information using illumination
    • 用于使用照明视觉地指示每分钟信息的动作的系统和方法
    • US08939835B2
    • 2015-01-27
    • US12655992
    • 2010-01-12
    • Min Liang TanDev Mohn Sudhir
    • Min Liang TanDev Mohn Sudhir
    • A63F13/00A63F13/40G06F3/00
    • A63F13/28A63F13/10A63F2300/1087A63F2300/535G06F3/002
    • A visual indication of user proficiency at interacting with an application program such as a computer game can be provided through a system and/or method configured to determine an actions count corresponding to a number of input device signals generated and/or application program actions initiated during application program execution; normalize the actions count to determine an actions per minute value; and output illumination signals during application program execution using a set of illumination devices such as LEDs carried by an input or output device, where the illumination signals indicate a user performance level relative to a set of actions per minute thresholds. Actions per minute thresholds and/or particular illumination devices corresponding thereto can be selected or programmably specified in response to user input received by way of an illumination control GUI.
    • 可以通过系统和/或方法来提供与诸如计算机游戏之类的应用程序交互的用户熟练程度的视觉指示,所述系统和/或方法被配置为确定与生成的输入设备信号的数量和/或应用程序动作数量相对应的动作计数 应用程序执行; 规范动作计数以确定每分钟值的动作; 并且使用诸如由输入或输出设备携带的LED的一组照明设备在应用程序执行期间输出照明信号,其中照明信号指示相对于每分钟阈值的一组动作的用户性能水平。 响应于通过照明控制GUI接收的用户输入,可以选择或可编程地指定与每分钟阈值相关的动作和/或特定的照明装置。
    • 10. 发明申请
    • Systems and Methods for Managing, Selecting, and Updating Visual Interface Content Using Display-Enabled Keyboards, Keypads, and/or Other User Input Devices
    • 使用显示器启用的键盘,键盘和/或其他用户输入设备管理,选择和更新视觉界面内容的系统和方法
    • US20140143676A1
    • 2014-05-22
    • US13978189
    • 2011-01-05
    • Min-Liang Tan
    • Min-Liang Tan
    • G06F3/0484
    • G06F3/0484A63F13/23A63F13/25A63F13/26A63F2300/301A63F2300/308G06F3/04842G06F3/1423G06F9/451
    • A system for managing visual interface content encompassing primary visual interface content and adjunct visual interface content includes a processing unit, a primary display apparatus, a memory, and a set of display-enabled user input apparatuses. The system can be configured to direct or perform visual interface content management operations including selectively establishing associations or mappings between particular adjunct visual interface content and portions of a display-enabled user input apparatus and possibly portions of the primary display apparatus in response to user input; displaying primary visual interface content using the primary display apparatus; displaying adjunct visual interface content using a display-enabled input apparatus, where the first adjunct visual interface content includes visual information that corresponds to a portion of a visual environment absent from the primary display apparatus and which indicates an in-application event; and progressively displaying updated adjunct visual interface content on an automatic basis and/or in response to user input during application program execution using a display-enabled user input apparatus.
    • 用于管理包含主要视觉界面内容和附加视觉界面内容的视觉界面内容的系统包括处理单元,主显示设备,存储器和一组支持显示的用户输入设备。 该系统可以被配置为指导或执行视觉界面内容管理操作,包括响应于用户输入,选择性地建立特定附加视觉界面内容与支持显示的用户输入设备的部分以及可能的主显示设备的部分之间的关​​联或映射; 使用主显示装置显示主视觉界面内容; 使用支持显示的输入装置显示附加视觉界面内容,其中第一附加视觉界面内容包括与主显示装置中不存在并且表示应用内事件的视觉环境的一部分相对应的视觉信息; 以及/或响应于使用启用显示的用户输入设备的应用程序执行期间的用户输入逐渐地显示更新的辅助可视界面内容。