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    • 2. 发明授权
    • Keyboard structure for improved illumination characteristics
    • 键盘结构,用于改善照明特性
    • US09396892B2
    • 2016-07-19
    • US14382253
    • 2012-02-29
    • Min-Liang Tan
    • Min-Liang Tan
    • G01D11/28H01H13/83G06F3/02F21V7/00
    • H01H13/83F21V7/00G06F3/0219
    • A keyboard structure for improving the uniformity of illumination comprises a substrate having a reflective surface and a key switch assembly. The key switch assembly is disposed adjacent and specifically on top of the substrate and comprises a keycap, a contact assembly and a light emitting means. The light emitting means can be located either between the keycap and the contact assembly or on the substrate and adjacent to the contact assembly. The keycap further has a portion which is optically transmissive. The light from the light emitting means, directly and/or after reflecting from the reflective surface passes through one or more of the gap between adjacent keycaps or a row of keycaps and through the optically transmissive portion of the keycaps, thus illuminating the keyboard structure. Different colors may be used in different zones of the keyboard. The reflective surface and the light emitting means can have the same color.
    • 用于提高照明均匀性的键盘结构包括具有反射表面和键开关组件的基板。 键开关组件邻近且特别地设置在基板的顶部上,并且包括键帽,接触组件和发光装置。 发光装置可以位于键帽和接触组件之间或位于基板上并且邻近接触组件。 键帽还具有透光性的部分。 来自发光装置的来自反射表面的光和/或在从反射表面反射之后的光通过相邻的键帽或一排键帽之间的一个或多个间隙并通过键帽的光学透射部分,从而照亮键盘结构。 键盘的不同区域可能会使用不同的颜色。 反射表面和发光装置可以具有相同的颜色。
    • 3. 发明申请
    • Computer Peripheral Display and Communication Device Providing an Adjunct 3d User Interface
    • 计算机外围显示和通信设备提供一个辅助的3d用户界面
    • US20140143687A1
    • 2014-05-22
    • US14009610
    • 2011-04-13
    • Min-Liang TanJohn WilsonPatrick Hahn
    • Min-Liang TanJohn WilsonPatrick Hahn
    • G06F3/0481A63F13/00H04L12/58
    • G06F3/0481A63F13/00G06F3/04815G06F3/1462G09G2370/022H04L51/04
    • A system for providing a visual user environment includes a processing unit, a memory, a primary display device for providing a primary visual interface, and an adjunct communication device for providing an adjunct visual interface. In an embodiment, the adjunct display device is configured to present quasi-3D or 3D images. A process can include detecting an adjunct content event corresponding to adjunct visual content associated with an aspect of an application program; and selectively transferring one of an adjunct content notification and adjunct visual content to the adjunct communication device, wherein the adjunct content event corresponds to one of an application program installation sequence, an application program event, an indication of user proficiency in interacting with the application program, a communication session with a remote system, and a predefined visual sequence that is automatically selected for presentation to the user during one of application program installation and application program execution.
    • 一种用于提供视觉用户环境的系统包括处理单元,存储器,用于提供主视觉界面的主显示设备,以及用于提供辅助视觉界面的辅助通信设备。 在一个实施例中,辅助显示设备被配置为呈现准3D或3D图像。 过程可以包括检测与应用程序的方面相关联的附加视觉内容相对应的附加内容事件; 以及选择性地将附加内容通知和辅助视觉内容中的一个附加到所述辅助通信设备,其中所述附加内容事件对应于应用程序安装顺序,应用程序事件,与所述应用程序交互的用户熟练程度的指示 ,与远程系统的通信会话,以及在应用程序安装和应用程序执行期间被自动选择以呈现给用户的预定义的视觉序列。
    • 4. 发明授权
    • Sharing of audio files and selected information including tagging information
    • 共享音频文件和所选信息,包括标签信息
    • US08719272B2
    • 2014-05-06
    • US11969400
    • 2008-01-04
    • Min-Liang Tan
    • Min-Liang Tan
    • G06F7/00G06F17/30
    • G06F17/30749G06F17/30038G06F17/30752Y10S707/916
    • A media data tagging method. The media data includes one or a combination of audio, video and textual data. The method includes surveying at least a portion of media data received by a device, the media data having metadata associated therewith. The surveying process is preferably performed during playback of the media data. The method further includes detecting generation of a tagging instruction. The tagging instruction can be generated via a user interface. A tag data indicative of the media data is then generated in response to the generation of the tagging instruction. The tag data is then transmitted to the device. The tag data is for subsequent at least one of identification and location of the media data.
    • 媒体数据标记方法。 媒体数据包括一个或音频,视频和文本数据的组合。 该方法包括测量由设备接收的媒体数据的至少一部分,媒体数据具有与其相关联的元数据。 测量过程优选地在播放媒体数据期间执行。 该方法还包括检测标记指令的生成。 标签指令可以通过用户界面生成。 响应于生成标签指令,生成指示媒体数据的标签数据。 然后将标签数据发送到设备。 标签数据用于随后的媒体数据的识别和位置中的至少一个。
    • 6. 发明授权
    • Profile exchange method and system
    • 配置文件交换方法和系统
    • US09009109B2
    • 2015-04-14
    • US11969366
    • 2008-01-04
    • Min-Liang Tan
    • Min-Liang Tan
    • G06F7/00G06F17/30H04L29/08
    • G06F17/30699G06F17/30702H04L67/306
    • In accordance with a first aspect of the invention, there is disclosed a profile exchange method comprising providing first profile data comprising a first plurality of data elements; receiving exchange signals from a device, the exchange signals carrying exchange data, the exchange data comprising an exchange property; identifying the exchange property as one of an approved property and an unapproved property; and at least one of transmitting first profile signals to and receiving second profile signals from the device in response to the exchange property being an approved property, the first profile signals containing the first profile data and the second profile signals containing a second profile data, the second profile data comprising a second plurality of data elements. More specifically, the exchange property is one of an identifier of the device, a characteristic of the second profile data and one of the second plurality of data elements.
    • 根据本发明的第一方面,公开了一种简档交换方法,包括提供包括第一多个数据元素的第一简档数据; 从设备接收交换信号,所述交换信号携带交换数据,所述交换数据包括交换属性; 将交换财产确定为已批准财产和未经批准的财产之一; 以及响应于所述交换属性是被许可的属性而将第一简档信号发送到所述设备并从所述设备接收第二简档信号中的至少一个,所述第一简档信号包含所述第一简档数据和包含第二简档数据的所述第二配置文件信号, 第二简档数据包括第二多个数据元素。 更具体地,交换属性是设备的标识符之一,第二简档数据的特性和第二多个数据元素中的一个。
    • 7. 发明授权
    • Enhanced 3D sound
    • 增强3D声音
    • US08826133B2
    • 2014-09-02
    • US12282048
    • 2006-03-06
    • Chern Ann NgMin-Liang Tan
    • Chern Ann NgMin-Liang Tan
    • G06F3/00G06F3/16G06F3/0481
    • G06F3/165G06F3/04815G10H2210/301
    • A system and method are disclosed for providing improved 3D sound experience to a user. The sound generation layer is customizable to allow the user and/or application provider to modify the internal rules the sound generation layer uses to render sounds, to amplify sounds that fall below a pre-set or user-set volume level, and to specifically amplify/soften certain sounds (such as game specific sounds like gunfire or footsteps), or specific frequencies of sounds. A graphical user interface can communicates with the sound generation layer to handle any or all the above, so that a lay user can easily adjust these settings without having to understand the underlying algorithms.
    • 公开了一种用于向用户提供改进的3D声音体验的系统和方法。 声音生成层是可定制的,以允许用户和/或应用程序提供者修改声音生成层用于呈现声音的内部规则,放大低于预设或用户设置的音量水平的声音,并且特别地放大 /软化某些声音(如游戏特定的声音,如枪声或脚步声)或特定的声音频率。 图形用户界面可以与声音生成层进行通信以处理上述任何或全部,从而使用户可以容易地调整这些设置而不必理解底层的算法。