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    • 2. 发明授权
    • Timing offset tolerant karaoke game
    • 定时偏移卡拉OK游戏
    • US08634759B2
    • 2014-01-21
    • US10564103
    • 2004-07-09
    • Richard Eliot BatesPaulina Bozek
    • Richard Eliot BatesPaulina Bozek
    • G09B5/00A63H5/00G10H1/36G10H1/40G10H1/26G10H5/00
    • A63F13/44A63F13/10A63F13/215A63F13/46A63F13/814A63F2300/8047
    • Game processing apparatus comprises means for indicating successive target actions to be executed by a user, each target action having an associated target time of execution; and scoring logic in which detected user actions are compared with the target actions, the storing logic comprising: an input arrangement by which user actions may be detected; means for comparing a detected sequence of user actions with a sequence of target actions; and means for detecting a timing offset between the sequence of user actions and a corresponding sequence of target actions; in which the comparison of subsequent user actions with respective target actions is arranged to apply the timing offset as a relative displacement between the detected user actions and the target times.
    • 游戏处理装置包括用于指示由用户执行的连续目标动作的装置,每个目标动作具有相关联的目标执行时间; 以及将检测到的用户动作与目标动作进行比较的评分逻辑,所述存储逻辑包括:用于检测用户动作的输入装置; 用于将检测到的用户动作序列与目标动作序列进行比较的装置; 以及用于检测所述用户动作序列与对应的目标动作序列之间的定时偏移的装置; 其中将随后的用户动作与各个目标动作的比较设置为将定时偏移应用于检测到的用户动作与目标时间之间的相对位移。