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热词
    • 9. 发明申请
    • Computer-readable storage medium having game program stored therein, and game apparatus
    • 具有存储游戏程序的计算机可读存储介质和游戏装置
    • US20090017908A1
    • 2009-01-15
    • US12216172
    • 2008-06-30
    • Shigeru Miyamoto
    • Shigeru Miyamoto
    • G06F17/00
    • A63F13/497A63F13/10A63F13/537A63F13/822A63F2300/206A63F2300/634A63F2300/636A63F2300/807
    • Approach moving image storage means 10, 12 stores, in a predetermined storage section, display data used for displaying an approach moving image representing an approach method for a predetermined scene in the game, so as to associate the display data with the predetermined scene. Game process means S21 performs the game process, and display process means displays a game image on a display device. Moving image display instruction means S16, S17 receives an input made by a user for providing an instruction for displaying the approach moving image, and game scene determination means S31, S32 determines a scene in the game when the moving image display instruction means receives the input from the user. Moving image display means S36 reads, from the predetermined storage section, the approach moving image associated with the scene determined by the game scene determination means, and displays the approach moving image on the display device.
    • 接近运动图像存储装置10,12在预定存储部分中存储用于显示表示游戏中的预定场景的接近方法的接近运动图像的显示数据,以将显示数据与预定场景相关联。 游戏处理装置S21执行游戏处理,显示处理装置在显示装置上显示游戏图像。 运动图像显示指示装置S16,S17接收由用户提供的用于显示接近运动图像的指令的输入,游戏场景确定装置S31,S32确定运动图像显示指示装置接收输入时的游戏中的场景 来自用户 运动图像显示装置S36从预定存储部分读取与由游戏场景确定装置确定的场景相关联的进场运动图像,并将显示装置上的进场运动图像显示。