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    • 9. 发明申请
    • SYSTEMS AND METHODS FOR COMPUTERIZED INTERACTIVE SKILL TRAINING
    • 用于计算机互动技能训练的系统和方法
    • US20140248593A1
    • 2014-09-04
    • US14056763
    • 2013-10-17
    • Breakthrough PerformanceTech, LLC
    • Martin L. CohenEdward G. Brown
    • G09B19/00
    • G09B5/06G06Q10/06G06Q50/20G09B3/00G09B5/00G09B5/08G09B7/00G09B7/04G09B19/00
    • The present invention is directed to interactive training, and in particular, to methods and systems for computerized interactive skill training. An example embodiment provides a method and system for providing skill training using a computerized system. The computerized system receives a selection of a first training subject. A training challenge related to the first training subject is accessed from computer readable memory. The training challenge is provided to a user via a terminal, optionally in verbal form. A first score related to the correctness and/or completeness of a verbalized challenge response provided by the user is stored in memory. A second score related to how quickly the trainee provided the verbalized challenge response is stored in memory. A third challenge score related to the confidence and/or style with which the trainee verbalized the challenge response is stored in memory.
    • 本发明涉及交互式训练,特别涉及用于计算机化交互技能训练的方法和系统。 示例性实施例提供了一种使用计算机化系统提供技能训练的方法和系统。 计算机化系统接收第一训练对象的选择。 从计算机可读存储器访问与第一训练主题相关的训练挑战。 通过终端,可选地以口头形式向用户提供训练挑战。 与用户提供的口头化挑战响应的正确性和/或完整性相关的第一分数存储在存储器中。 与学员提供语言挑战响应的速度相关的第二个分数存储在内存中。 第三个挑战分数与学员对挑战回应进行口头表达的信心和/或风格相关,存储在记忆中。