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    • 1. 发明申请
    • IDENTIFICATION BAND WITH SECURED ASSOCIATION TO WEARER
    • 具有安全保护协会的标识带
    • US20100052916A1
    • 2010-03-04
    • US12231740
    • 2008-09-04
    • David CanoraAndy SchwalbEric JacobsonJim MacpheeKevin RiceDan SotoDavid WorrallFrank FarroJohn Padgett
    • David CanoraAndy SchwalbEric JacobsonJim MacpheeKevin RiceDan SotoDavid WorrallFrank FarroJohn Padgett
    • G08B23/00
    • G09F3/005G07C2011/02
    • There is provided an identification band configured to be associated with a wearer. The identification band comprises a first band transceiver configured to receive a first profile of the wearer; a memory configured to store the first profile; and a sentinel circuit configured to detect removal of the identification band from the wearer and to detect reattachment of the identification band; wherein the identification band configured to dissociate from the wearer if the sentinel circuit detects removal of the identification band from the wearer, the identification band further configured to re-associate to the wearer if the sentinel circuit detects reattachment of the identification band. The identification band may dissociate from the wearer by invalidating the first profile stored in the memory, and the identification band may re-associate to the wearer upon receiving a second profile that uniquely identifies the first profile.
    • 提供了被配置为与佩戴者相关联的识别带。 识别带包括被配置为接收佩戴者的第一轮廓的第一带收发器; 被配置为存储第一简档的存储器; 以及哨兵回路,被配置为检测来自佩戴者的识别带的去除并且检测识别带的重新附着; 其中所述识别带被配置为如果所述哨兵电路检测到来自所述佩戴者的所述识别带的移除,则从所述穿戴者离解,所述识别带还被配置为如果所述哨兵电路检测到所述识别带的重新附接,则重新关联到所述佩戴者。 通过使存储在存储器中的第一简档无效,识别带可能与佩戴者分离,并且识别带可以在接收到唯一地标识第一轮廓的第二轮廓时重新与佩戴者相关联。
    • 2. 发明授权
    • Method and system for performing affinity transactions
    • 执行关联交易的方法和系统
    • US08416087B2
    • 2013-04-09
    • US13402669
    • 2012-02-22
    • David CanoraDavid WorrallAndy SchwalbJohn PadgettEric JacobsonJim MacPheeKevin RiceDan Soto
    • David CanoraDavid WorrallAndy SchwalbJohn PadgettEric JacobsonJim MacPheeKevin RiceDan Soto
    • G08B23/00
    • G06K19/0723G07C9/00111G07C11/00G07C2011/02
    • There is provided a physical token for use in a defined venue with a server having communication with the physical token. The physical token may comprise an identification data and a transmitter configured to transmit the identification data. The physical token is configured to transmit the identification data to the server to cause the server to initiate a sensory interaction with a user possessing the physical token. The sensory interaction may comprise a character in the defined venue interacting with the user possessing the physical token. The sensory interaction may also comprise a display screen in the defined venue displaying information to the user possessing the physical token. The sensory interaction may further comprise an audio speaker in the defined venue announcing information to the user possessing the physical token. The physical token may represent an affinity comprising an experience, entitlement, or characteristic of the user possessing the physical token.
    • 提供了在具有与物理令牌通信的服务器的定义场所中使用的物理令牌。 物理令牌可以包括识别数据和被配置为发送识别数据的发射机。 物理令牌被配置为将识别数据发送到服务器以使服务器发起与拥有物理令牌的用户的感觉交互。 感官交互可以包括与具有物理令牌的用户交互的定义的场地中的角色。 感官交互还可以包括在定义的场所中的显示屏幕,以向拥有物理令牌的用户显示信息。 感官交互可以进一步包括在定义的场所中的音频扬声器,向拥有物理令牌的用户通知信息。 物理令牌可以表示包含拥有物理令牌的用户的体验,授权或特征的亲和力。
    • 3. 发明申请
    • Method and System for Performing Affinity Transactions
    • 执行亲和交易的方法和系统
    • US20120154125A1
    • 2012-06-21
    • US13402669
    • 2012-02-22
    • David CanoraDavid WorrallAndy SchwalbJohn PadgettEric JacobsonJim MacPheeKevin RiceDan Soto
    • David CanoraDavid WorrallAndy SchwalbJohn PadgettEric JacobsonJim MacPheeKevin RiceDan Soto
    • G06K7/01
    • G06K19/0723G07C9/00111G07C11/00G07C2011/02
    • There is provided a physical token for use in a defined venue with a server having communication with the physical token. The physical token may comprise an identification data and a transmitter configured to transmit the identification data. The physical token is configured to transmit the identification data to the server to cause the server to initiate a sensory interaction with a user possessing the physical token. The sensory interaction may comprise a character in the defined venue interacting with the user possessing the physical token. The sensory interaction may also comprise a display screen in the defined venue displaying information to the user possessing the physical token. The sensory interaction may further comprise an audio speaker in the defined venue announcing information to the user possessing the physical token. The physical token may represent an affinity comprising an experience, entitlement, or characteristic of the user possessing the physical token,
    • 提供了在具有与物理令牌通信的服务器的定义场所中使用的物理令牌。 物理令牌可以包括识别数据和被配置为发送识别数据的发射机。 物理令牌被配置为将识别数据发送到服务器以使服务器发起与拥有物理令牌的用户的感觉交互。 感官交互可以包括与具有物理令牌的用户交互的定义的场地中的角色。 感官交互还可以包括在定义的场所中的显示屏幕,以向拥有物理令牌的用户显示信息。 感官交互可以进一步包括在定义的场所中的音频扬声器,向拥有物理令牌的用户通知信息。 物理令牌可以表示包含拥有物理令牌的用户的体验,授权或特征的亲和力,
    • 4. 发明申请
    • Method and system for performing affinity transactions
    • 执行关联交易的方法和系统
    • US20100052858A1
    • 2010-03-04
    • US12231729
    • 2008-09-04
    • David CanoraDavid WorrallAndy SchwalbJohn PadgettEric JacobsonJim MacPheeKevin RiceDan Soto
    • David CanoraDavid WorrallAndy SchwalbJohn PadgettEric JacobsonJim MacPheeKevin RiceDan Soto
    • H04Q5/22
    • G06K19/0723G07C9/00111G07C11/00G07C2011/02
    • There is provided a physical token for use in a defined venue with a server having communication with the physical token. The physical token may comprise an identification data and a transmitter configured to transmit the identification data. The physical token is configured to transmit the identification data to the server to cause the server to initiate a sensory interaction with a user possessing the physical token. The sensory interaction may comprise a character in the defined venue interacting with the user possessing the physical token. The sensory interaction may also comprise a display screen in the defined venue displaying information to the user possessing the physical token. The sensory interaction may further comprise an audio speaker in the defined venue announcing information to the user possessing the physical token. The physical token may represent an affinity comprising an experience, entitlement, or characteristic of the user possessing the physical token.
    • 提供了在具有与物理令牌通信的服务器的定义场所中使用的物理令牌。 物理令牌可以包括识别数据和被配置为发送识别数据的发射机。 物理令牌被配置为将识别数据发送到服务器以使服务器发起与拥有物理令牌的用户的感觉交互。 感官交互可以包括与具有物理令牌的用户交互的定义的场地中的角色。 感官交互还可以包括在定义的场所中的显示屏幕,以向拥有物理令牌的用户显示信息。 感官交互可以进一步包括在定义的场所中的音频扬声器,向拥有物理令牌的用户通知信息。 物理令牌可以表示包含拥有物理令牌的用户的体验,授权或特征的亲和力。
    • 5. 发明授权
    • Method and system for performing affinity transactions
    • 执行关联交易的方法和系统
    • US08253542B2
    • 2012-08-28
    • US12231729
    • 2008-09-04
    • David CanoraDavid WorrallAndy SchwalbJohn PadgettEric JacobsonJim MacPheeKevin RiceDan Soto
    • David CanoraDavid WorrallAndy SchwalbJohn PadgettEric JacobsonJim MacPheeKevin RiceDan Soto
    • H04Q5/22G08B13/14G08B23/00G06F17/00G06K5/00
    • G06K19/0723G07C9/00111G07C11/00G07C2011/02
    • There is provided a physical token for use in a defined venue with a server having communication with the physical token. The physical token may comprise an identification data and a transmitter configured to transmit the identification data. The physical token is configured to transmit the identification data to the server to cause the server to initiate a sensory interaction with a user possessing the physical token. The sensory interaction may comprise a character in the defined venue interacting with the user possessing the physical token. The sensory interaction may also comprise a display screen in the defined venue displaying information to the user possessing the physical token. The sensory interaction may further comprise an audio speaker in the defined venue announcing information to the user possessing the physical token. The physical token may represent an affinity comprising an experience, entitlement, or characteristic of the user possessing the physical token.
    • 提供了在具有与物理令牌通信的服务器的定义场所中使用的物理令牌。 物理令牌可以包括识别数据和被配置为发送识别数据的发射机。 物理令牌被配置为将识别数据发送到服务器以使服务器发起与拥有物理令牌的用户的感觉交互。 感官交互可以包括与具有物理令牌的用户交互的定义的场地中的角色。 感官交互还可以包括在定义的场所中的显示屏幕,以向拥有物理令牌的用户显示信息。 感官交互可以进一步包括在定义的场所中的音频扬声器,向拥有物理令牌的用户通知信息。 物理令牌可以表示包含拥有物理令牌的用户的体验,授权或特征的亲和力。
    • 6. 发明授权
    • Gaming system, machine and method with modified payout mapping
    • 游戏系统,机器和方法与修改的支付映射
    • US08371922B2
    • 2013-02-12
    • US12770917
    • 2010-04-30
    • John Padgett
    • John Padgett
    • A63F9/24A63F13/00
    • G07F17/32
    • A gaming system, apparatus, and method are disclosed which include identifying a set of initial game designations to produce a game ending winner for a game, one or more additional game designations may be considered, that is, compared against a set of elements shown on a card or display in play in the game. Considering these additional game designations in addition to the set of initial game designations may produce additional matched locations on the card or display and may produce a winning pattern that would not have been produced considering only the initial set of game designations. This use of additional game designations provides additional opportunities for players to obtain a winning result.
    • 公开了一种游戏系统,装置和方法,其包括识别一组初始游戏指定以产生用于游戏的游戏结束胜利者,可以考虑一个或多个附加的游戏指定,即,与一组显示的元素进行比较 在游戏中玩的卡片或显示器。 考虑到除了一组初始游戏指定之外的这些额外的游戏指定可以在卡片或显示器上产生额外的匹配位置,并且可以产生仅考虑初始游戏指定集合而不会产生的获胜模式。 这种使用额外的游戏指定为玩家获得获胜结果提供了额外的机会。
    • 8. 发明申请
    • GAMING SYSTEM, MACHINE AND METHOD WITH MODIFIED PAYOUT MAPPING
    • 游戏系统,机器和方法与修改的PAYOUT映射
    • US20100222126A1
    • 2010-09-02
    • US12770917
    • 2010-04-30
    • John Padgett
    • John Padgett
    • A63F9/24A63F13/00
    • G07F17/32
    • A gaming system, apparatus, and method are disclosed which include identifying a set of initial game designations to produce a game ending winner for a game, one or more additional game designations may be considered, that is, compared against a set of elements shown on a card or display in play in the game. Considering these additional game designations in addition to the set of initial game designations may produce additional matched locations on the card or display and may produce a winning pattern that would not have been produced considering only the initial set of game designations. This use of additional game designations provides additional opportunities for players to obtain a winning result.
    • 公开了一种游戏系统,装置和方法,其包括识别一组初始游戏指定以产生用于游戏的游戏结束胜利者,可以考虑一个或多个附加的游戏指定,即,与一组显示的元素进行比较 在游戏中玩的卡片或显示器。 考虑到除了一组初始游戏指定之外的这些额外的游戏指定可以在卡或显示器上产生额外的匹配位置,并且可以产生仅考虑最初的游戏指定集合而不会产生的获胜模式。 这种使用额外的游戏指定为玩家获得获胜结果提供了额外的机会。
    • 9. 发明授权
    • Bingo prize mapping system with additional ball draw
    • 宾果奖映射系统,附加球画
    • US07708634B2
    • 2010-05-04
    • US11084282
    • 2005-03-18
    • John Padgett
    • John Padgett
    • G06F17/00G06F19/00
    • G07F17/32
    • After identifying a set of initial game designations to produce a game ending winner for a bingo game, one or more additional game designations may be considered, that is, compared against a bingo card in play in the bingo game. Considering these additional game designations in addition to the set of initial game designations may produce additional matched locations on the bingo card and may produce a winning pattern that would not have been produced considering only the set of initial game designations. This use of additional game designations provides additional opportunities for players to obtain a winning result.
    • 在确定了一组初始游戏指定以产生用于宾果游戏的游戏结束胜利者之后,可以考虑一个或多个额外的游戏指定,即与宾果游戏中玩的宾果牌进行比较。 考虑到这些额外的游戏名称除了一套初始游戏指定之外,还可能在宾果卡上产生额外的匹配位置,并且可能会产生仅仅考虑初始游戏指定集合而不会产生的获胜模式。 这种使用额外的游戏指定为玩家获得获胜结果提供了额外的机会。
    • 10. 发明申请
    • Bingo prize mapping system with additional ball draw
    • 宾果奖映射系统,附加球画
    • US20060211483A1
    • 2006-09-21
    • US11084282
    • 2005-03-18
    • John Padgett
    • John Padgett
    • G06F17/00G06F19/00
    • G07F17/32
    • After identifying a set of initial game designations to produce a game ending winner for a bingo game, one or more additional game designations may be considered, that is, compared against a bingo card in play in the bingo game. Considering these additional game designations in addition to the set of initial game designations may produce additional matched locations on the bingo card and may produce a winning pattern that would not have been produced considering only the set of initial game designations. This use of additional game designations provides additional opportunities for players to obtain a winning result.
    • 在确定了一组初始游戏指定以产生用于宾果游戏的游戏结束胜利者之后,可以考虑一个或多个额外的游戏指定,即与宾果游戏中玩的宾果牌进行比较。 考虑到这些额外的游戏名称除了一套初始游戏指定之外,还可能在宾果卡上产生额外的匹配位置,并且可能会产生仅仅考虑初始游戏指定集合而不会产生的获胜模式。 这种使用额外的游戏指定为玩家获得获胜结果提供了额外的机会。