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    • 7. 发明申请
    • Structure of thermopile sensor
    • 热电堆传感器的结构
    • US20050034749A1
    • 2005-02-17
    • US10638348
    • 2003-08-12
    • Chung-Nan ChenHung-Te Lin
    • Chung-Nan ChenHung-Te Lin
    • G01J5/04G01K7/02G01K13/00H01L35/28
    • G01J5/02G01J5/024G01J5/12G01K7/021
    • The invention relates to an improved structure of a thermopile sensor, which is to employ a membrane to cover a substrate that has a cavity. Besides, a plurality of thermoelectric elements is formed on the membrane extending outwards from the central side of the membrane and is composed of two different materials connected in series. The material of the element can be a composite of metal material and semiconductor material, and an insulation layer partitions the two materials; therefore, the two materials are connected in series through a contact hole. In addition, the contact hole formed at the central side of the membrane is called hot junction, whereas the contact hole formed at the side of the substrate is called cold junction. Moreover, to enhance the sensing performance of the thermopile sensor, a heat-conducting layer is formed at the center of the membrane, and after the heat-conducting layer is covered with another insulation layer, an absorption film is formed. The invention changes the temperature difference distribution by adding in a heat-conducting layer so as to enhance the sensing performance.
    • 本发明涉及一种热电堆传感器的改进结构,该结构是采用膜来覆盖具有空腔的衬底。 此外,在从膜的中心侧向外延伸的膜上形成多个热电元件,由串联连接的两种不同材料构成。 元件的材料可以是金属材料和半导体材料的复合材料,并且隔离层分隔两种材料; 因此,两种材料通过接触孔串联连接。 此外,形成在膜的中心侧的接触孔被称为热接点,而形成在基板一侧的接触孔称为冷接点。 此外,为了提高热电堆传感器的检测性能,在膜的中心形成导热层,在导热层被另一绝缘层覆盖之后,形成吸收膜。 本发明通过添加导热层来改变温度差分布,从而提高感测性能。
    • 8. 发明申请
    • Systems and Methods for Detecting Authorized Players
    • 检测授权玩家的系统和方法
    • US20100169663A1
    • 2010-07-01
    • US12357485
    • 2009-01-22
    • Hung-Te Lin
    • Hung-Te Lin
    • G06F21/24
    • G06F21/10
    • One embodiment includes method for determining whether a player application is authorized to play protected content. The method comprises reading a digital signature associated with the player application from a predetermined memory location using a protection interface associated with the player application, where the digital signature comprises one or more file designations. The embodiment further comprises mapping, by the protection interface, the one or more file designations to one or more files associated with the player application and transmitting mapping information from the protection interface to a verification application stored on a storage medium. The verification application is configured to determine whether the player application is authorized to play the protected content if the one or more file designations match the one or more files based on the mapping information.
    • 一个实施例包括用于确定玩家应用是否被授权播放受保护内容的方法。 该方法包括使用与播放器应用相关联的保护接口从预定存储器位置读取与播放器应用相关联的数字签名,其中数字签名包括一个或多个文件指定。 该实施例还包括通过保护接口将一个或多个文件指定映射到与播放器应用相关联的一个或多个文件,并将映射信息从保护接口传送到存储在存储介质上的验证应用。 如果所述一个或多个文件名称基于所述映射信息匹配所述一个或多个文件,则所述验证应用被配置为确定所述播放器应用是否被授权播放所述受保护内容。
    • 9. 发明申请
    • Systems and Methods for Hardware Driven Program Execution
    • 硬件驱动程序执行的系统和方法
    • US20080250251A1
    • 2008-10-09
    • US11696431
    • 2007-04-04
    • Hung-Te LinChih-Chung Chang
    • Hung-Te LinChih-Chung Chang
    • G06F12/14
    • G06F21/10
    • Systems and methods for storing and accessing encrypted content are described. At least one embodiment includes a system for storing and accessing encrypted content comprising a secure hardware device coupled to a memory comprising a trusted module, wherein the hardware device is configured to receive content from a remote location, and wherein the hardware device is configured to encrypt content and generate a key for decrypting the content. The system further comprises logic stored within the memory configured to access the encrypted content, wherein the logic comprises a plurality of decryption modules and at least one decoder.
    • 描述用于存储和访问加密内容的系统和方法。 至少一个实施例包括用于存储和访问加密内容的系统,该系统包括耦合到包括可信模块的存储器的安全硬件设备,其中所述硬件设备被配置为从远程位置接收内容,并且其中所述硬件设备被配置为加密 内容并生成用于解密内容的密钥。 该系统还包括存储在存储器内的逻辑,其被配置为访问加密的内容,其中该逻辑包括多个解密模块和至少一个解码器。
    • 10. 发明授权
    • Systems and methods for detecting authorized players
    • 用于检测授权玩家的系统和方法
    • US08856949B2
    • 2014-10-07
    • US12357485
    • 2009-01-22
    • Hung-Te Lin
    • Hung-Te Lin
    • H04L29/06G06F21/10
    • G06F21/10
    • One embodiment includes method for determining whether a player application is authorized to play protected content. The method comprises reading a digital signature associated with the player application from a predetermined memory location using a protection interface associated with the player application, where the digital signature comprises one or more file designations. The embodiment further comprises mapping, by the protection interface, the one or more file designations to one or more files associated with the player application and transmitting mapping information from the protection interface to a verification application stored on a storage medium. The verification application is configured to determine whether the player application is authorized to play the protected content if the one or more file designations match the one or more files based on the mapping information.
    • 一个实施例包括用于确定玩家应用是否被授权播放受保护内容的方法。 该方法包括使用与播放器应用相关联的保护接口从预定存储器位置读取与播放器应用相关联的数字签名,其中数字签名包括一个或多个文件指定。 该实施例还包括通过保护接口将一个或多个文件指定映射到与播放器应用相关联的一个或多个文件,并将映射信息从保护接口传送到存储在存储介质上的验证应用。 如果所述一个或多个文件名称基于所述映射信息匹配所述一个或多个文件,则所述验证应用被配置为确定所述播放器应用是否被授权播放所述受保护内容。