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    • 1. 发明授权
    • Color buffer contrast threshold for adaptive anti-aliasing
    • 用于自适应抗锯齿的彩色缓冲区对比度阈值
    • US08259130B2
    • 2012-09-04
    • US11693221
    • 2007-03-29
    • Jeffrey Douglas BrownRussell Dean HooverEric Oliver Mejdrich
    • Jeffrey Douglas BrownRussell Dean HooverEric Oliver Mejdrich
    • G09G5/00
    • G06T15/06
    • According to one embodiment of the invention, by increasing the number of rays issued through adjacent pixels with colors of high contrast while maintaining the number of rays issued through adjacent pixels which do not have colors of high contrast, a ray tracing image processing system may render an anti-aliased image while minimizing the increase in workload experienced by the image processing system. Additionally, according to another embodiment of the invention, by maintaining the number of rays issued through adjacent pixels which have colors of low contrast while increasing the number of rays issued through adjacent pixels which do not have colors of low contrast, the image processing system may reduce workload experienced while performing ray tracing while maintaining the quality of the rendered image.
    • 根据本发明的一个实施例,通过在保持通过不具有高对比度的颜色的相邻像素发出的光线的数量的同时增加通过相邻像素发出的具有高对比度的颜色的光线数量,光线跟踪图像处理系统可以呈现 抗锯齿图像,同时最小化图像处理系统经历的工作量的增加。 此外,根据本发明的另一实施例,通过保持通过具有低对比度的颜色的相邻像素发出的光线的数量,同时增加通过不具有低对比度的颜色的相邻像素发出的光线的数量,图像处理系统 减少在执行光线跟踪同时保持渲染图像的质量时遇到的工作量。
    • 2. 发明授权
    • Ray tracing image processing system
    • 光线跟踪图像处理系统
    • US08139060B2
    • 2012-03-20
    • US11563978
    • 2006-11-28
    • Jeffrey Douglas BrownRussell Dean HooverEric Oliver Mejdrich
    • Jeffrey Douglas BrownRussell Dean HooverEric Oliver Mejdrich
    • G06T15/10G06T15/20G06T15/50G06T15/60
    • G06T15/40G06T15/06
    • According to embodiments of the invention, a normally recursive ray tracing algorithm may be partitioned to form an iterative ray tracing algorithm. The resulting portions of the iterative ray tracing algorithm may be executed by a plurality of processing elements. Furthermore, according to embodiments of the invention, a network of inboxes may be used to transfer information which defines original rays and secondary rays (information unlikely to be reused for subsequently issued rays and subsequently rendered frames) between processing elements, and a shared memory cache may store information relating to a three dimensional scene (information likely to be reused for subsequently issued rays and subsequently rendered frames). Using a plurality of processing elements to perform ray tracing and storing information in the shared memory cache which is likely to be reused for subsequent rays and subsequent frames, the performance of a ray tracing image processing system may be improved.
    • 根据本发明的实施例,正常递归光线跟踪算法可以被分割以形成迭代光线跟踪算法。 迭代光线跟踪算法的结果部分可以由多个处理元件执行。 此外,根据本发明的实施例,可以使用收件箱网络来传送定义在处理元件之间的原始光线和次级光线(不太可能再次用于随后发出的光线和随后渲染的帧的信息)的信息,以及共享存储器高速缓存 可以存储与三维场景有关的信息(可能再次用于随后发出的光线和随后渲染的帧的信息)。 使用多个处理元件来执行光线跟踪并且将信息存储在共享存储器高速缓存中,这可能被重用于后续的光线和后续的帧,可以提高光线跟踪图像处理系统的性能。
    • 4. 发明授权
    • Stochastic culling of rays with increased depth of recursion
    • 随机递推深度的光线剔除
    • US08022950B2
    • 2011-09-20
    • US11627464
    • 2007-01-26
    • Jeffrey Douglas BrownRussell Dean HooverEric Oliver Mejdrich
    • Jeffrey Douglas BrownRussell Dean HooverEric Oliver Mejdrich
    • G06T15/50
    • G06T15/40G06T15/06
    • According to embodiments of the invention, rays may be stochastically culled before they are issued into the three-dimensional scene. Stochastically culling rays may reduce the number of rays which need to be traced by the image processing system. Furthermore, by stochastically culling rays before they are issued into the three-dimensional scene, minor imperfections may be added to the final rendered image, thereby improving the realism of the rendered image. Therefore, stochastic culling of rays may improve the performance of the image processing system by reducing workload imposed on the image processing system and improving the realism of the images rendered by the image processing system. According to another embodiment of the invention, the realism of images rendered by the image processing system may also be improved by stochastically adding secondary rays after ray-primitive intersections have occurred.
    • 根据本发明的实施例,射线可以在它们被发放到三维场景之前被随机地淘汰。 随机剔除光线可能减少图像处理系统需要追踪的光线数量。 此外,通过在将它们发布到三维场景之前随机剔除光线,可以将最小的缺陷添加到最终渲染图像,从而改善渲染图像的真实性。 因此,通过减少图像处理系统的工作量,提高图像处理系统所呈现的图像的真实性,可以提高图像处理系统的性能。 根据本发明的另一个实施例,图像处理系统呈现的图像的真实性也可以通过在发生光线原始交点之后随机添加二次光线来改善。
    • 7. 发明申请
    • Data Cache Invalidate with Data Dependent Expiration Using a Step Value
    • 数据缓存使用步进值与数据相关到期失效
    • US20090019228A1
    • 2009-01-15
    • US11776731
    • 2007-07-12
    • Jeffrey Douglas BrownRussell Dean HooverEric Oliver MejdrichKenneth Michael Valk
    • Jeffrey Douglas BrownRussell Dean HooverEric Oliver MejdrichKenneth Michael Valk
    • G06F12/12
    • G06F12/0895Y02D10/13
    • According to embodiments of the invention, a step value and a step-interval cache coherency protocol may be used to update and invalidate data stored within cache memory. A step value may be an integer value and may be stored within a cache directory entry associated with data in the memory cache. Upon reception of a cache read request, along with the normal address comparison to determine if the data is located within the cache a current step value may be compared with the stored step value to determine if the data is current. If the step values match, the data may be current and a cache hit may occur. However, if the step values do not match, the requested data may be provided from another source. Furthermore, an application may update the current step value to invalidate old data stored within the cache and associated with a different step value.
    • 根据本发明的实施例,可以使用步长值和步进间隔高速缓存一致性协议来更新和使存储在高速缓冲存储器中的数据无效。 步数值可以是整数值,并且可以存储在与存储器高速缓存中的数据相关联的高速缓存目录条目中。 在接收到缓存读取请求时,连同正常地址比较以确定数据是否位于高速缓存内,可以将当前步长值与存储的步长值进行比较,以确定数据是否为当前值。 如果步数值匹配,数据可能是当前的,并且可能会发生高速缓存命中。 然而,如果步骤值不匹配,则可以从另一个源提供所请求的数据。 此外,应用程序可以更新当前步骤值以使存储在高速缓存中并与不同步长值相关联的旧数据无效。
    • 8. 发明授权
    • Adaptive sub-sampling for reduction in issued rays
    • 自适应子采样,用于减少发出的光线
    • US08259131B2
    • 2012-09-04
    • US11830928
    • 2007-07-31
    • Jeffrey Douglas BrownRussell Dean HooverEric Oliver Mejdrich
    • Jeffrey Douglas BrownRussell Dean HooverEric Oliver Mejdrich
    • G09G5/00
    • G06T15/06
    • According to one embodiment of the invention, by increasing the number of rays issued through adjacent pixels with colors of high contrast while maintaining the number of rays issued through adjacent pixels which do not have colors of high contrast, a ray tracing image processing system may render an anti-aliased image while minimizing the increase in workload experienced by the image processing system. Additionally, according to another embodiment of the invention, by maintaining the number of rays issued through adjacent pixels which have colors of low contrast while increasing the number of rays issued through adjacent pixels which do not have colors of low contrast, the image processing system may reduce workload experienced while performing ray tracing while maintaining the quality of the rendered image.
    • 根据本发明的一个实施例,通过在保持通过不具有高对比度的颜色的相邻像素发出的光线的数量的同时增加通过相邻像素发出的具有高对比度的颜色的光线的数量,光线跟踪图像处理系统可以呈现 抗锯齿图像,同时最小化图像处理系统经历的工作量的增加。 此外,根据本发明的另一实施例,通过保持通过具有低对比度的颜色的相邻像素发出的光线的数量,同时增加通过不具有低对比度的颜色的相邻像素发出的光线的数量,图像处理系统 减少在执行光线跟踪同时保持渲染图像的质量时遇到的工作量。
    • 9. 发明授权
    • Stochastic addition of rays in a ray tracing image processing system
    • 在光线跟踪图像处理系统中随机添加光线
    • US08085267B2
    • 2011-12-27
    • US11668522
    • 2007-01-30
    • Jeffrey Douglas BrownRussell Dean HooverEric Oliver Mejdrich
    • Jeffrey Douglas BrownRussell Dean HooverEric Oliver Mejdrich
    • G06T15/50
    • G06T15/06G06T15/40
    • According to embodiments of the invention, rays may be stochastically culled before they are issued into the three-dimensional scene. Stochastically culling rays may reduce the number of rays which need to be traced by the image processing system. Furthermore, by stochastically culling rays before they are issued into the three-dimensional scene, minor imperfections may be added to the final rendered image, thereby improving the realism of the rendered image. Therefore, stochastic culling of rays may improve the performance of the image processing system by reducing workload imposed on the image processing system and improving the realism of the images rendered by the image processing system. According to another embodiment of the invention, the realism of images rendered by the image processing system may also be improved by stochastically adding secondary rays after ray-primitive intersections have occurred.
    • 根据本发明的实施例,射线可以在它们被发放到三维场景之前被随机地淘汰。 随机剔除光线可能减少图像处理系统需要追踪的光线数量。 此外,通过在将它们发布到三维场景之前随机剔除光线,可以将最小的缺陷添加到最终渲染图像,从而改善渲染图像的真实性。 因此,通过减少图像处理系统的工作量,提高图像处理系统所呈现的图像的真实性,可以提高图像处理系统的性能。 根据本发明的另一个实施例,图像处理系统呈现的图像的真实性也可以通过在发生光线原始交点之后随机添加二次光线来改善。
    • 10. 发明授权
    • Data cache invalidate with data dependent expiration using a step value
    • 数据缓存无效,数据相关到期使用步进值
    • US07996621B2
    • 2011-08-09
    • US11776731
    • 2007-07-12
    • Jeffrey Douglas BrownRussell Dean HooverEric Oliver MejdrichKenneth Michael Valk
    • Jeffrey Douglas BrownRussell Dean HooverEric Oliver MejdrichKenneth Michael Valk
    • G06F12/12
    • G06F12/0895Y02D10/13
    • According to embodiments of the invention, a step value and a step-interval cache coherency protocol may be used to update and invalidate data stored within cache memory. A step value may be an integer value and may be stored within a cache directory entry associated with data in the memory cache. Upon reception of a cache read request, along with the normal address comparison to determine if the data is located within the cache a current step value may be compared with the stored step value to determine if the data is current. If the step values match, the data may be current and a cache hit may occur. However, if the step values do not match, the requested data may be provided from another source. Furthermore, an application may update the current step value to invalidate old data stored within the cache and associated with a different step value.
    • 根据本发明的实施例,可以使用步长值和步进间隔高速缓存一致性协议来更新和使存储在高速缓冲存储器中的数据无效。 步数值可以是整数值,并且可以存储在与存储器高速缓存中的数据相关联的高速缓存目录条目中。 在接收到缓存读取请求时,连同正常地址比较以确定数据是否位于高速缓存内,可以将当前步长值与存储的步长值进行比较,以确定数据是否为当前值。 如果步数值匹配,数据可能是当前的,并且可能会发生高速缓存命中。 然而,如果步骤值不匹配,则可以从另一个源提供所请求的数据。 此外,应用程序可以更新当前步骤值以使存储在高速缓存中并与不同步长值相关联的旧数据无效。