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    • 3. 发明申请
    • EXTERNAL CONTROL OF A PERIPHERAL DEVICE THROUGH A COMMUNICATION PROXY IN A WAGERING GAME SYSTEM
    • 通过在游戏系统中的通信代理进行外部设备的外部控制
    • US20090247288A1
    • 2009-10-01
    • US12442296
    • 2007-10-26
    • Matthew Huy-Gia PhanJorge Luis ShimabukuroJun Wang
    • Matthew Huy-Gia PhanJorge Luis ShimabukuroJun Wang
    • A63F9/24
    • G07F17/32
    • Example embodiments are directed to external control of peripheral devices through a communication proxy of an electronic wagering game machine in a wagering game network. In a particular embodiment, an electronic wagering game machine includes a central processing unit (CPU); at least one peripheral device in data communication with the CPU; and a data communication interface in data communication with the CPU to enable data communication with an external system via an external system interface, the data communication interface including a first communication mode to control data communication between the external system and the at least one peripheral device, the data communication interface including a second communication mode to enable a communication proxy that optionally relinquishes control of the data communication between the external system and the at least one peripheral device.
    • 示例性实施例涉及通过投注游戏网络中的电子投注游戏机的通信代理对外围设备的外部控制。 在特定实施例中,电子投注游戏机包括中央处理单元(CPU); 与CPU进行数据通信的至少一个外围设备; 以及与CPU进行数据通信的数据通信接口,用于经由外部系统接口与外部系统进行数据通信,所述数据通信接口包括用于控制外部系统与至少一个外围设备之间的数据通信的第一通信模式, 所述数据通信接口包括第二通信模式,以使得能够选择地放弃所述外部系统和所述至少一个外围设备之间的数据通信的控制的通信代理。
    • 5. 发明授权
    • External control of a peripheral device through a communication proxy in a wagering game system
    • 通过投注游戏系统中的通信代理对外围设备进行外部控制
    • US08360888B2
    • 2013-01-29
    • US12442296
    • 2007-10-26
    • Matthew Huy-Gia PhanJorge Luis ShimabukuroJun Wang
    • Matthew Huy-Gia PhanJorge Luis ShimabukuroJun Wang
    • A63F9/24
    • G07F17/32
    • Example embodiments are directed to external control of peripheral devices through a communication proxy of an electronic wagering game machine in a wagering game network. In a particular embodiment, an electronic wagering game machine includes a central processing unit (CPU); at least one peripheral device in data communication with the CPU; and a data communication interface in data communication with the CPU to enable data communication with an external system via an external system interface, the data communication interface including a first communication mode to control data communication between the external system and the at least one peripheral device, the data communication interface including a second communication mode to enable a communication proxy that optionally relinquishes control of the data communication between the external system and the at least one peripheral device.
    • 示例性实施例涉及通过投注游戏网络中的电子投注游戏机的通信代理对外围设备的外部控制。 在特定实施例中,电子投注游戏机包括中央处理单元(CPU); 与CPU进行数据通信的至少一个外围设备; 以及与CPU进行数据通信的数据通信接口,用于经由外部系统接口与外部系统进行数据通信,所述数据通信接口包括用于控制外部系统与至少一个外围设备之间的数据通信的第一通信模式, 所述数据通信接口包括第二通信模式,以使得能够选择地放弃所述外部系统和所述至少一个外围设备之间的数据通信的控制的通信代理。
    • 7. 发明授权
    • Recovering a persistent storage unit in a wagering game system
    • 在投注游戏系统中恢复持久存储单元
    • US08357047B2
    • 2013-01-22
    • US12446303
    • 2007-10-19
    • Chad A. RyanJorge Luis Shimabukuro
    • Chad A. RyanJorge Luis Shimabukuro
    • A63F9/24
    • G07F17/3234G07F17/3223
    • Systems and methods include detecting the failure or imminent failure of a persistent storage unit for a wagering game machine. Upon detection of the failure, a flag is set to indicate that failed persistent storage unit is being replaced. After replacement, the wagering game machine is restarted. The flag indicating persistent storage unit replacement is read and wagering game machine software assets are automatically loaded onto the replacement persistent storage unit. The software assets to be loaded may be determined from an asset list maintained on the wagering game machine or on a server communicably coupled to the wagering game machine.
    • 系统和方法包括检测用于投注游戏机的持久存储单元的故障或即将发生的故障。 一旦检测到故障,就会设置一个标志来指示正在更换故障的持久存储单元。 更换后,投注游戏机重启。 读取指示持久存储单元更换的标志,并将游戏机软件资产自动加载到替换持久存储单元上。 要加载的软件资产可以从投注游戏机上维护的资产列表或可通信地耦合到投注游戏机的服务器确定。