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    • 1. 发明申请
    • PERSISTENT DEVICE RELATIONSHIPS IN WAGERING GAME SYSTEMS
    • 在游戏系统中的不间断的设备关系
    • US20100331079A1
    • 2010-12-30
    • US12918066
    • 2009-02-26
    • Michael R. BytnarMark B. GagnerTimothy C. LooseLarry J. PaceyScott H. Schulhof
    • Michael R. BytnarMark B. GagnerTimothy C. LooseLarry J. PaceyScott H. Schulhof
    • A63F9/24
    • G07F17/32G07F17/3218G07F17/3223H04L67/38H04W12/003H04W12/06
    • In some embodiments a wagering game system comprises a personal area network device configured to render media content including results of a wagering game. The system can include a wagering game machine configured to determine and provide the wagering game results to the personal area network device. The wagering game machine can include a personal area network device transceiver configured to exchange data with the personal area network device, the data including the wagering game results, and a personal area network controller configured to detect the personal area network device, to procure an identification code for the personal area network device without player input, and to authenticate the personal area network device by use of the identification code. The system can also include a repository configured to store the identification code in association with a player identifier and to provide the identification code to the wagering game machine upon request.
    • 在一些实施例中,投注游戏系统包括被配置为呈现包括投注游戏的结果的媒体内容的个人区域网络设备。 该系统可以包括投注游戏机,其被配置为确定并向个人区域网络设备提供投注游戏结果。 投注游戏机可以包括配置为与个人区域网络设备交换数据的个人区域网络设备收发器,包括投注游戏结果的数据,以及被配置为检测个人区域网络设备的个人区域网络控制器,以获得识别 用于没有播放器输入的个人区域网络设备的代码,以及通过使用识别码对个人区域网络设备进行认证。 该系统还可以包括配置为与玩家标识符相关联地存储识别码的存储库,并且根据请求将标识码提供给投注游戏机。
    • 7. 发明申请
    • PRESENTING SECONDARY CONTENT FOR A WAGERING GAME
    • 提供游戏的次要内容
    • US20100240455A1
    • 2010-09-23
    • US12741643
    • 2008-10-29
    • Mark B. GagnerJacek A. GrabiecMichael J. Irby, IIScott H. SchulhofTracey L. Wright
    • Mark B. GagnerJacek A. GrabiecMichael J. Irby, IIScott H. SchulhofTracey L. Wright
    • A63F13/00A63F9/24
    • G07F17/3227G07F17/32
    • Described herein are processes and devices that cause secondary content to be presented during wagering games. One of the devices described is a secondary content server. The secondary content server can obtain user related information, like user preferences, about a player of a wagering game and use the user related information to determine or generate secondary content. The secondary content server can cause the secondary content to be presented on a wagering game device or terminal. The secondary content server can determine if more than one device can present the secondary content. In some embodiments, the secondary content server presents the secondary content on a wagering game device. However, if other devices are connected to the wagering game device, the secondary content server may instead cause the secondary content to be presented on one of the other devices.
    • 这里描述的是在投注游戏期间引起次要内容的过程和设备。 所描述的设备之一是辅助内容服务器。 次要内容服务器可以获得关于投注游戏的玩家的用户相关信息,如用户偏好,并且使用用户相关信息来确定或生成辅助内容。 辅助内容服务器可以使次要内容呈现在投注游戏设备或终端上。 次要内容服务器可以确定是否有多个设备可以呈现次要内容。 在一些实施例中,辅助内容服务器在投注游戏设备上呈现次要内容。 然而,如果其他设备连接到投注游戏设备,则辅助内容服务器可以替代地使辅助内容呈现在其他设备之一上。
    • 8. 发明授权
    • Secondary game mechanism for wagering game tables
    • 用于投注游戏桌的二级游戏机制
    • US08376838B2
    • 2013-02-19
    • US12840682
    • 2010-07-21
    • Scott H. SchulhofAlfred ThomasMatthew J. Ward
    • Scott H. SchulhofAlfred ThomasMatthew J. Ward
    • A63F9/24
    • A63F1/00G07F17/32G07F17/3272G07F17/3293
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include detecting, via one or more sensory devices of a wagering game table, one or more game events associated with a wagering table game being played by a plurality of players on the wagering game table. The operations can also include determining that the one or more game events trigger a secondary game for the plurality of players playing the wagering table game, and presenting the secondary game on a plurality of display devices of the wagering game table. The operations can further include detecting, via one or more input devices of the wagering game table, player input associated with the secondary game, determining results associated with the secondary game based, at least in part, on the player input, and presenting the results associated with the secondary game on the plurality of display devices.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括通过投注游戏桌的一个或多个感觉设备检测与投注游戏桌上的多个玩家正在玩的投注桌游戏相关联的一个或多个游戏事件。 操作还可以包括确定一个或多个游戏事件触发玩游戏桌游戏的多个玩家的次要游戏,以及在下注游戏桌的多个显示设备上呈现二次游戏。 操作还可以包括:通过投注游戏表的一个或多个输入设备检测与次要游戏相关联的玩家输入,至少部分地基于玩家输入确定与次要游戏相关联的结果,并呈现结果 与多个显示设备上的次要游戏相关联。