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    • 9. 发明授权
    • Game device using a moving light and reflective paddle
    • 游戏设备使用移动的光和反射桨
    • US06254485B1
    • 2001-07-03
    • US09311077
    • 1999-05-13
    • Kazutsugi KanagawaHideyasu KarasawaNorihito Yamanaka
    • Kazutsugi KanagawaHideyasu KarasawaNorihito Yamanaka
    • A63F706
    • A63F7/0652A63F9/02A63F2009/2444
    • To provide a game device utilizing light, which can carry out various operations by game players and utilizes lights and can play a game while keeping interest. This game device is characterized by the fact that it includes light output parts (5c, 5d, and 13) that substantially irradiate a projection light for forming an image and a function light, having a function which can be detected by a prescribed detection means, in the same direction, function light detection means, in the same direction, function light detection means (SW2 and 13) that can detect the above-mentioned function light, irradiating direction change means (50, 51, and 14) that change the irradiating direction of the light from the above-mentioned light output part, and a control means (30) that controls the irradiating direction change operation of the above-mentioned irradiating direction change means in accordance with the amount of function light detected by the above-mentioned function light detection part; that the above-mentioned function light detection means (SW2 and 13) detect a reflected function light reflected when the above-mentioned function light contacts a reflection plane (10).
    • 提供利用光的游戏装置,其可以进行游戏玩家的各种操作并利用灯光并且可以在保持兴趣的同时玩游戏。该游戏装置的特征在于它包括光输出部分(5c,5d和13) ),功能性光检测装置(SW2)在相同的方向上基本上照射用于形成图像的投射光和具有能够由规定的检测装置检测的功能的功能光,功能光检测装置 和13),其可以检测上述功能光,改变来自上述光输出部分的光的照射方向的照射方向改变装置(50,51和14)以及控制装置(30),其中 根据由上述功能光检测部检测出的功能光的量,控制上述照射方向改变装置的照射方向变更动作; 上述功能光检测装置(SW2和13)检测当上述功能光接触反射面(10)时反射的反射功能光。
    • 10. 发明授权
    • Electro-magnetic game board
    • 电磁游戏板
    • US5848788A
    • 1998-12-15
    • US712368
    • 1996-09-11
    • Richard Hess
    • Richard Hess
    • A63F3/02A63F9/00A63F9/06A63F9/34A63F3/00
    • A63F3/00643A63F3/00694A63F2003/00649A63F2003/00927A63F2009/0417A63F2009/0493A63F2009/0615A63F2009/0623A63F2009/2444A63F2009/345A63F2250/423
    • The present invention relates to a magnetic game comprising a game board having a playing surface with an array of first and second playing areas. The first playing area include at least one electro-magnet. A plurality of game pieces are adapted to be placed on the first or second playing areas and to flip in the air if the electro-magnet and the game piece magnet are of opposite polarity. Each game piece has a game piece magnet. The magnetic game further includes a light-emitting element positioned proximal the first playing area. The light-emitting element is configured to be in electrical communication with a power supply. A light-sensitive transducer is positioned proximal the second playing area. The light-sensitive transducer is configured to be placed in electrical communication with the power supply. The light-emitting element is illuminated when a shadow is cast over the light sensitive transducer.
    • 本发明涉及一种磁游戏,包括具有具有第一和第二播放区域的播放表面的游戏板。 第一个游戏区域至少包括一个电磁铁。 多个游戏件适于放置在第一或第二播放区域上,并且如果电磁体和游戏片磁体具有相反的极性,则在空中翻转。 每个游戏片都有一个游戏片磁铁。 磁游戏还包括位于第一播放区域附近的发光元件。 发光元件被配置为与电源电连通。 光敏传感器位于第二播放区域附近。 光敏换能器被配置为与电源电连通。 当阴影投射在光敏传感器上时,发光元件被照亮。