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    • 6. 发明申请
    • RANDOM DIGIT GENERATOR FEATURING DIFFERENTLY COLORED BALLS
    • 随机数字发生器特色不同颜色的球
    • US20160375352A1
    • 2016-12-29
    • US14747340
    • 2015-06-23
    • Alan Frank
    • Alan Frank
    • A63F7/04G06F7/58G07F17/34G07C15/00A63F9/24G07F17/32
    • A63F7/048A63F9/24A63F2009/2454A63F2009/2458A63F2009/2463G06F7/588G07C15/001G07F17/3213G07F17/34
    • The current invention is an improvement to the random number generator described in U.S. Pat. No. 5,088,737. Random digits are generated by mixing ten differently colored balls in a transparent chamber. The entire surfaces of all the balls are uniformly colored and unmarked. None of the balls contains any electronic identification devices. A color sensor mounted near the settlement pocket of the mixing chamber emits data that is unique for each ball. A miniature computer and novel software correlate the data emitted for each of the ten balls with a different digit. One of the balls is randomly separated from the others and comes to rest near the color sensor without human intervention. The computer and its software record the digit that is correlated with the randomly separated ball and command a mini-projector to display the digit on the ball's surface in an upright position.
    • 本发明是对美国专利中描述的随机数发生器的改进。 第5,088,737号。 随机数字通过在透明室中混合10个不同颜色的球而产生。 所有球的整个表面均匀地着色和未标记。 没有球包含任何电子识别装置。 安装在混合室的沉降口附近的颜色传感器发射每个球独有的数据。 一个微型计算机和新颖的软件将为每个十个球发射的数据与不同的数字相关联。 其中一个球与其他球随机分离,并在没有人为干预的情况下靠近颜色传感器进行休息。 计算机及其软件记录与随机分离的球相关联的数字,并命令微型投影仪以直立位置在球表面上显示数字。
    • 10. 发明申请
    • TABLE GAME SYSTEM
    • 表游戏系统
    • US20150108717A1
    • 2015-04-23
    • US14520815
    • 2014-10-22
    • Mark H. Jones
    • Mark H. Jones
    • A63F3/00
    • A63F3/00157A63F1/12A63F2003/00164A63F2009/2451A63F2009/2454G07F17/322G07F17/3293
    • An improved game surface for a table game system includes a random number generator for identifying one or more numbers relevant to determining an outcome of a game of chance. The table game surface includes a game layout, including a plurality of player positions and a plurality of wagering areas corresponding to different possible outcomes. Each wagering area includes at least one illumination source associated therewith that can be switched between an on condition and an off condition. Each at least one illumination source may be configured to switch to the on condition when the wagering area with which it is associated is a winning outcome.
    • 用于桌面游戏系统的改进的游戏表面包括用于识别与确定机会的结果相关的一个或多个数字的随机数发生器。 桌面游戏表面包括游戏布局,包括多个玩家位置和与不同可能结果对应的多个赌注区域。 每个投注区域包括与其相关联的至少一个照明源,其可以在接通状态和关闭状态之间切换。 每个至少一个照明源可以被配置成当与其相关联的投注区域是获胜结果时切换到开启状态。