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    • 2. 发明授权
    • Coordinate based QoS escalation
    • 基于协调的QoS升级
    • US09472169B2
    • 2016-10-18
    • US14258662
    • 2014-04-22
    • Apple Inc.
    • Hao ChenBenjamin K. DodgePeter F. Holland
    • G06T1/20G09G5/397G09G5/00G09G5/14
    • G09G5/397G09G5/001G09G5/14G09G2340/0407G09G2340/10G09G2350/00G09G2352/00G09G2360/125
    • Systems and methods for determining priorities of pixel fetch requests of separate requestors in a display control unit. The distance between the oldest pixel in an output buffer and the output equivalent coordinate of the oldest outstanding source pixel read request for each requestor in the display control unit is calculated. Then, a priority is assigned to each requestor based on this calculated distance. If a given requestor lags behind the other requestors based on a comparison of the distance between the oldest pixel and the output equivalent coordinate of the oldest outstanding source pixel read, then source pixel fetch requests for this given requestor are given a higher priority than source pixel fetch requests for the other requestors.
    • 用于确定显示控制单元中单独请求者的像素提取请求的优先级的系统和方法。 计算输出缓冲器中的最旧像素与显示控制单元中每个请求者的最早未完成源像素读取请求的输出等效坐标之间的距离。 然后,基于该计算出的距离将优先级分配给每个请求者。 如果给定的请求者基于最旧的像素读取的最旧的源像素的输出等效坐标之间的距离的比较而落在其他请求者之后,则给予该给定请求者的源像素提取请求被给予比源像素更高的优先级 提取其他请求者的请求。
    • 3. 发明授权
    • Enabling hardware acceleration in a computing device during a mosaic display mode of operation thereof
    • 在马赛克显示操作模式期间,在计算设备中启用硬件加速
    • US09239699B2
    • 2016-01-19
    • US14102326
    • 2013-12-10
    • NVIDIA Corporation
    • Praful JotshiArpit Agrawal
    • G09G5/00G06F15/16G06F3/14G06T1/60G06T1/20
    • G06F3/1446G06F3/1438G06T1/20G06T1/60G09G2300/026G09G2360/06G09G2360/125
    • A method includes providing a memory unit in a computing device already including a number of processors communicatively coupled to a memory through a system bus, and providing a non-system bus based dedicated channel between the number of processors and the memory unit. The method also includes rendering a different video frame and/or a surface on each processor of the number of processors, and leveraging the memory unit to store a video frame and/or a surface rendered on a processor therein through the non-system bus based dedicated channel. Further, the method includes copying, to other processors, the stored video frame and/or the surface rendered on the processor from the memory unit through the non-system bus based dedicated channel, and scanning out, through the number of processors, the video frame and/or the surface rendered on the processor following the copying to enable display thereof on a corresponding number of displays.
    • 一种方法包括在已经包括通过系统总线通信地耦合到存储器的多个处理器的计算设备中提供存储器单元,以及在处理器数量和存储器单元之间提供基于非系统总线的专用信道。 该方法还包括在处理器数量的每个处理器上呈现不同的视频帧和/或表面,并且利用存储器单元通过非系统总线来存储在其中的处理器上呈现的视频帧和/或表面 专用频道 此外,该方法包括通过基于非系统总线的专用信道从存储器单元将存储的视频帧和/或在处理器上呈现的表面复制到其他处理器,并且通过处理器的数量扫描视频 框架和/或在复制之后在处理器上呈现的表面,以使其能够在相应数量的显示器上显示。
    • 6. 发明申请
    • MEMORY DEVICE FOR PROVIDING DATA IN A GRAPHICS SYSTEM AND METHOD AND APPARATUS THEREOF
    • 用于在图形系统中提供数据的存储器件及其方法和装置
    • US20150154735A1
    • 2015-06-04
    • US14556801
    • 2014-12-01
    • ATI Technologies ULC
    • Milivoje AleksicRaymond M. LiDanny H.M. ChengCarl K. MizuyabuAntonio Asaro
    • G06T1/60G06F13/28G06T1/20G06F13/16
    • G06T1/60G06F13/1663G06F13/1684G06F13/28G06T1/20G09G5/39G09G5/393G09G2360/125
    • A central processor unit (CPU) is connected to a system/graphics controller generally comprising a monolithic semiconductor device. The system/graphics controller is connected to an input output (IO) controller via a high-speed PCI bus. The IO controller interfaces to the system graphics controller via the high-speed PCI bus. The IO controller includes a lower speed PCI port controlled by an arbiter within the IO controller. Generally, the low speed PCI arbiter of the IO controller will interface to standard 33 MHz PCI cards. In addition, the IO controller interfaces to an external storage device, such as a hard drive, via either a standard or a proprietary bus protocol. A unified system/graphics memory which is accessed by the system/graphics controller. The unified memory contains both system data and graphics data. In a specific embodiment, two channels, CH0 and CH1 access the unified memory. Each channel is capable of accessing a portion of memory containing graphics data or a portion of memory containing system data.
    • 中央处理器单元(CPU)连接到通常包括单片半导体器件的系统/图形控制器。 系统/图形控制器通过高速PCI总线连接到输入输出(IO)控制器。 IO控制器通过高速PCI总线与系统图形控制器接口。 IO控制器包括由IO控制器内的仲裁器控制的低速PCI端口。 通常,IO控制器的低速PCI仲裁器将与标准的33 MHz PCI卡接口。 此外,IO控制器通过标准或专用总线协议与外部存储设备(如硬盘驱动器)进行接口。 由系统/图形控制器访问的统一的系统/图形存储器。 统一存储器包含系统数据和图形数据。 在具体实施例中,两个通道CH0和CH1访问统一存储器。 每个通道能够访问包含图形数据的存储器的一部分或包含系统数据的存储器的一部分。