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    • 2. 发明申请
    • THREE-DIMENSIONAL VIDEO DISPLAY APPARATUS
    • 三维视频显示设备
    • US20090268269A1
    • 2009-10-29
    • US12298183
    • 2007-03-19
    • Seiji Nishiwaki
    • Seiji Nishiwaki
    • G02B5/32
    • G02B27/22G02B5/1876G02B5/32G02B27/0103G02B2027/0134G03H1/22G03H1/2249G03H1/26G03H2001/2213G03H2001/2271G03H2001/262G03H2210/30G03H2225/61
    • In a three-dimensional video display apparatus, accommodation and convergence among physiological characteristics of eyes are abandoned, thereby resulting in generation of unnatural three-dimensional video. For example, even when eyes are moved, a screen is not changed, and a cardboard effect and/or a miniature garden effect may be caused, so that the eyes may be greatly fatigued. Light emission sources 1R, 1G, and 1I, holograms 3R, 3G, and 3I, and a transparent display component 4 are provided, and a plurality of reflectors 6 are formed in the display component 4 so as to be positioned at intersections in a space lattice. Lights 2R, 2G, and 2I emitted from the light emission sources 1R, 1G, and 1I are incident on the holograms 3R, 3G, and 3I, respectively, and a plurality of diffracted converging lights 5G, 5B, and 5I are generated through the holograms 3R, 3G, and 3I, respectively, and each focused on light focusing points near the plurality of reflectors 6, and the diffracted converging lights 5G, 5B, and 5I are each reflected by the plurality of reflectors 6, and emitted to the outside through an emission surface 7s of the display component 4.
    • 在三维视频显示装置中,眼睛的生理特性之间的适应和收敛被放弃,从而导致不自然的三维视频的产生。 例如,即使移动眼睛,也不会改变画面,可能引起纸板效果和/或微型花园效果,使得眼睛疲劳。 设置发光源1R,1G和1I,全息图3R,3G和3I以及透明显示部件4,并且在显示部件4中形成多个反射器6,以便在空间 格子。 从发光源1R,1G,1I发出的光线2R,2G,2I分别入射到全息图3R,3G,3I上,并通过该衍射光束产生多个衍射会聚光5G,5B,5I 全息图3R,3G和3I,并且各自聚焦在多个反射器6附近的聚焦点上,并且衍射的会聚光5G,5B和5I各自被多个反射器6反射并发射到外部 通过显示部件4的发射面7s。