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    • 5. 发明授权
    • Method and apparatus for texture memory management
    • 纹理记忆管理方法和装置
    • US06466223B1
    • 2002-10-15
    • US09275725
    • 1999-03-24
    • Angus DorbieChristopher J. MigdalPhilippe G. Lacroute
    • Angus DorbieChristopher J. MigdalPhilippe G. Lacroute
    • G09G540
    • G06T15/04
    • A method and apparatus for efficiently managing texture memory in computer graphics systems is provided. Texture images are stored in discrete memory-aligned tiles to avoid fragmentation in the texture memory. Larger texture images are divided up into smaller tiles so that they will fit in any available tile region in texture memory. Small texture images usually fit into a single tile and therefore do not usually have to be divided up. Texture images that are larger than a tile region are split up into tile-sized images that are stored individually in any available tile region of texture memory. By dividing up the larger texture images this way, the texture memory is used more efficiently because any gaps that appear in the texture memory due to fragmentation may be filled by the tile-sized images.
    • 提供了一种用于在计算机图形系统中有效管理纹理存储器的方法和装置。 纹理图像存储在离散的存储器对齐的瓦片中,以避免纹理存储器中的碎片。 较大的纹理图像被分成较小的瓦片,使得它们将适合纹理内存中的任何可用的瓦片区域。 小纹理图像通常适合单个瓷砖,因此通常不需要分割。 大于瓦片区域的纹理图像被分割成瓦片大小的图像,它们分别存储在纹理内存的任何可用的瓦片区域中。 通过以这种方式分割较大的纹理图像,纹理存储器被更有效地使用,因为由于碎片而在纹理存储器中出现的任何间隙可以由图块尺寸的图像填充。